Hypersonic Flight (3.5e Power)

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Author: Leziad (talk)
Date Created: 24th September 2020
Status: Complete
Editing: Clarity edits only please
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Hypersonic Flight
Psychoportation
Level: Psion/Wilder 7
Display: Auditory
Manifesting Time: 1 Swift Action
Range: Personal
Target: You
Duration: Concentration
Saving Throw: Reflex half
Power Resistance: No
Power Points: 15


This power enables the manifester to move at great speed in the air, granting her a fly speed of 300 ft. with good maneuverability. When moving overland, the manifester becomes much faster, covering 6 miles each round (3600 mph). The manifester is protected from debris and crash by a telekinetic field, only taking 2d6 damage if she crashes in a large object and ending the power.

As a full-round action, you can move twice your fly speed and ram all creatures in the way. All creatures in a line following your movement take 8d6 bludgeoning damage with a Reflex save allowed for half. All creatures that fails their Reflex save are knock Prone and moved 1d4x10 feet alongside your movement. You are not harmed by damaging creatures this way.

Augment: For every additional power point you spend, the speed increase granted by this power increases by 10 feet and the damage dealt by ramming creatures is increased by 1d6. For each extra 20 ft added to your fly speed, increase the amount of miles per round by 1 (600 mph) and this power’s save DC increases by 1.



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Leziad's Homebrew (4521 Articles)
Leziadv
Article BalanceHigh +
AuthorLeziad +
DisciplinePsychoportation +
Identifier3.5e Power +
LevelPsion/Wilder 7 +
RatingUndiscussed +
SummaryYou gain a impressively fast fly speed which allows you to cover incredible grounds. +
TitleHypersonic Flight +