Wildgrass (3.5e Equipment)

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Revision as of 19:41, 11 September 2022 by 97.117.66.128 (talk) (Fixed typos, removed duplicated text.)
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Author: Leziad (talk)
Date Created: 28th September 2016
Status: Finished
Editing: Clarity edits only please
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Wildgrass

Wildgrass, also called 'shame-grass' or 'fey herd' is a strange plant said to be growing in fey groves. It is typically smoked or ingested.

After being consumed, wildgrass grants a +1 morale bonus on all saving throws but also bestows the effect of the Hampered Decision Maker flaw with no bonus feat and makes the user act irrationally and chaotic, the effect lasts for 1d4 hours. A strange side effect, and one of the reason for its nickname, is that the herb enhances memory. The period of time spent while under the effect of the drug is remembered nigh perfectly, granting a +8 bonus on checks made to remember any events which happened during this period.

Wildgrass has a market price of 5 gp for a bag, which provide enough herbs for 20 dose. It is not addictive, but it extremely pleasant buzz may result in mild psychological addiction.



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Leziad's Homebrew (4516 Articles)
Leziadv
AuthorLeziad +
Cost5 gp +
Identifier3.5e Equipment +
RatingUndiscussed +
SummaryWildgrass, also called 'shame-grass' or 'fey herd' is a strange plant said to be growing in fey groves. It is typically smoked or ingested. The herb provides a powerful and pleasant buzz that inhibits decision-making and judgment. +
TitleWildgrass +