Omnicide Beam (3.5e Spell)
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Evocation [Evil] | |
Level: | Psychic 9, Sorcerer/Wizard 9 |
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Components: | V, S, M |
Casting time: | 1 Round |
Range: | Personal |
Area: | 1 mile radius centered on you (see text) |
Duration: | Concentration (up to 1 round/level) |
Saving Throw: | Reflex Half |
Spell Resistance: | No |
A spell designed to kill an extremely large number of people. You shoots a single beam of energy into the sky, which then splits into a large amount of life-seeker missiles. The missiles will strike through and around cover, breaking doors, windows and even walls to get to their target. Cover with a hardness of 20 or more is able to withstand the missiles and may be able to grant protection.
All living creatures within the radius must make a Reflex save or take 10d6 damage, a successful save negates the damage.
After the initial shock, the spell may be still concentrated on. For each additional round of concentration, the area of the spell increases by 1 mile and a new salvo of missiles is fired against all living creatures within the newly expanded area. Omnicide beam may only fire a single missile at a particular creature per casting and thus only new arrivals or creatures in the extended range are at risk.
The caster is able to visualize the targets of the spell, and can include or exclude creatures to be targeted by the following criteria:
- Alignment
- Type or Subtype
- Intelligence score of 3 or more
Back to Main Page → 3.5e Homebrew → Class Ability Components → Spells → Psychic
Back to Main Page → 3.5e Homebrew → Class Ability Components → Spells → Sorcerer/Wizard
Leziadv |
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Article Balance | Very High + |
Author | Leziad + |
Component | V +, S + and M + |
Descriptor | Evil + |
Identifier | 3.5e Spell + |
Level | Psychic 9 + and Sorcerer/Wizard 9 + |
Range | Personal + |
Rating | Undiscussed + |
School | Evocation + |
Summary | A spell designed to exterminate a large number of creatures. + |
Title | Omnicide Beam + |