3.5e Psychic Spells
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This page contains the homebrew class spell list for the Psychic class from Pathfinder.
- 1 Psychic Spells
- 2 Adding New Spells
0th-Level Psychic Spells
Air Dry: Wet clothes are such a drag. Dry clothes are where it's at.
Egg Timer: Creates a small ball of light that slowly empties until disappearing.
1st-Level Psychic Spells
Cautious Reposition: Cautiously reposition yourself out of (or into) a more dangerous position.
Dampen Impact: Gain DR 10/magic and reduce impact damage by 10 per caster level.
Hurl Debris: You pick up and throw thrash and rocks telekinetically. It can be undercast.
Palm Reading: You divine the future of the target by reading its palm.
Telekinetic Lift: You use telekinesis to enhance your movement and lift yourself into the air.
Thought Seed: You insert a thought in the mind of the target, who may believe it her own.
War Wizard's Parry: A more effective, but also more limited variant on the shield spell.
2nd-Level Psychic Spells
Gravitational Distortion: You cause a gravitational distortion which bend incoming ranged attacks and line and is dangerous to go through.
Telegraphed Firecracker: Shoot a slow moving ball of energy at someone that explodes, potentially blinding them briefly.
3rd-Level Psychic Spells
Accelerate Time: A much more powerful version of haste, but limited to a single creature and one round.
Kinetic Mine: You create a orb of kinetic force, which explode dramatically.
Null Barrier: You create a vortex which turn non-physical damage into a magical barrier.
Reveal Doom: You overload your target's mind with harmful forbidden knowledge.
Verdant Bolt: Shoot arrows of light that harm, bind, and inconvenience a foe.
Vision of the Future: You gain an incomplete vision of future events.
4th-Level Psychic Spells
Destructive Disruption: Dispel magic doesn't make things explode. This does. Obviously the superior option.
Telekinetic Redirection: You redirect incoming attacks with telekinesis.
5th-Level Psychic Spells
Brain Overload: You fill the target’s brain with useless information, preventing them from acting and inflicting intelligence drain.
Brainwash Wave: You send a wave of mental energy, which turns enemies into allies.
Greater Accelerate Time: A much more powerful version of haste, but limited to a single creature and one round.
Phoenix Flight: Create a bird of flame that flies through swathes of foes. Its gooey center is an explosion.
Quantum Clone: You create a duplicate of yourself, which shares your abilities and resources.
Starstorm: You call down a meteor to obliterate your enemies.
Supersonic Flight: You fly through the air at extreme speed, covering miles in a short span of time.
Temporal Hold: You stop a target in time, causing it freeze mid movement and it perception of time to halt.
Unending Flame Twister: A tornado of fire that gains power as it consumes.
6th-Level Psychic Spells
Aura Pressure: You radiate an aura which make it difficult for creatures weaker than you from approaching, and might debilitate those much weaker.
Enlightened Fist: You deliver a ki-enhanced attack per caster level.
Psychokinetic Beam: You fire a beam of psychic energy, which gravely damages enemies.
Restore Past: Send an area to how it was in the past.
7th-Level Psychic Spells
Cerebral Invasion: You extract information directly from a target's brain, but damaging them if you don't allow them to lie to you.
Hypersphere: You fold space into a sphere, creating a prison of infinite space which can violently explode if disrupted.
8th-Level Psychic Spells
Devitron Beam: A terrible spell which warps reality and tears opponents apart.
Lobotomize: You turn a creature in a mindless husk of themselves.
Telekinetic Flight: You gain the ability to fly at incredible speed with only mental effort.
Temporal Wormhole: You summon your future self, and both act at once for 1 round.
9th-Level Psychic Spells
Cyclonic Blast: A fire a blast of air which damage opponents and reposition them.
Omnicide Beam: A spell designed to exterminate a large number of creatures.
Phantasmal Existence: The caster becomes an illusion, allowing her to shrug off most damage.
Spirit Fission: An esoteric spell which allows the caster to separate two creatures fused as one, possession or separate a body from its soul.
Adding New Spells
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