Conjure Celestial (One)
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see Conjure (disambiguation). |
Conjure Celestial [1] (Spell) (pointer)
Level: 7th-level spell
Class List: Cleric
School: Conjuration
Casting Time: 1 action
Range: 90 feet
Components: V, S
Duration: Concentration, up to 10 minutes
Scales: True
Unofficial Description: Create a cylinder of light in range. A creature enters the cylinder (or starts its turn there) can receive healing or Radiant damage (Dex save to half).
Sources and Notes[edit]
- ↑ WotC RPG Team (27 November 2023). UA 2023 Player's Handbook Playtest 8. (Dungeons and Dragons One D&D) Wizards of the Coast. Licensed: © Wizards of the Coast.
One D&D is Playtest Material Only These game mechanics are in draft form, usable in your D&D campaign but not refined by full game development and editing. They aren’t officially part of the game and aren’t permitted in D&D Adventurers League events, nor are they available for use on D&D Beyond. |
— D&D Beyond One D&D Playtest material |
Unearthed Arcana The material in Unearthed Arcana is not Official Material. It is presented for playtesting and to spark your imagination. These game mechanics are in draft form, usable in your campaign but not refined by final game development and editing. They are not officially part of the game. For these reasons, material in this column is not legal in D&D Adventurers League events. |
—Notice on most 5e Unearthed Arcana PDFs |
Main Page → One D&D → Spell
Main Page → One D&D → Unearthed Arcana
Canon | false + |
Cast Time | 1 action + |
Component | V + and S + |
Concentration | true + |
Level | 7 + |
Name | Conjure Celestial + |
OneDnD Playtest | true + |
Range | 90 feet + |
Scalable | true + |
School | Conjuration + |
SortText | Conjure Celestial (One) One + |
Spell List | Cleric + |
Summary | Create a cylinder of lig … [Save (One)|save]] to half). + |
Unearthed Arcana | true + |