SRD5:Scout (NPC)

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see Scout (disambiguation).
This material from the 5th edition (2014) SRD v5.1 is published under the OGL and CC-BY
Scout (NPC) [SRD5 OGL/CC-BY][1] [2] [3]
Medium Humanoid (Any Race), Any Alignment
Armor Class: 13 (leather armor)
Hit Points: 9 (3d8+3)
Speed: 30 ft.
STR DEX CON INT WIS CHA
11 (+0) 14 (+2) 12 (+1) 11 (+0) 13 (+1) 11 (+0)
Skills: Nature +4, Perception +5, Stealth +6, Survival +5
Senses: passive Perception 15
Languages: Any one language (usually Common)
Habitat: Desert
Challenge: 1/2 (100 xp)Proficiency Bonus (PB): +2

Features

Keen Hearing and Sight. The scout has advantage on Wisdom (Perception) checks that rely on hearing or sight. 

Actions

Multiattack. The scout makes two melee attacks or two ranged attacks.

Shortsword. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6+2) piercing damage.

Longbow. Ranged Weapon Attack: +4 to hit, ranged 150/600 ft., one target. Hit: 6 (1d8+2) piercing damage.


Scouts are skilled hunters and trackers who offer their services for a fee. Most hunt wild game, but a few work as bounty hunters, serve as guides, or provide military reconnaissance.

Sources and Notes

  1. SRD5:
  2. Habitat — Not part of the SRD5.
  3. habitat - Dungeon Master's Guide (5e) p.302-305

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Facts about "Scout (NPC)"
AlignmentAny Alignment +
AuthorSRD-CC v5.1 + and SRD-OGL v5.1 +
CRval0.5 +
Canontrue +
Challenge Rating1/2 +
Creature NameScout +
Experience Points100 +
FeaturesKeen Hearing and Sight +, Multiattack +, Shortsword + and Longbow +
HabitatDesert +
Hit Dice3d8+3 +
Hit Points9 +
NPCtrue +
NameScout +
PublicationSRD-CC v5.1 + and SRD-OGL v5.1 +
SizeMedium +
SortTextScout NPC +
SubtypeAny Race +
TypeHumanoid +