Plaguewood (3.5e Equipment)
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Plaguewood
Plaguewood is a unusual material, it always look drenching wet and has a greenish hue. It smell faintly of rot and flies seem attracted to it. Well polished plaguewood can be used as a material to make weapons and shields, although it seem to be rotting it is in fact harder than most type of wood. Plaguewood itself is only found on lands cursed by poison and disease and is the equivalent of a undead plant, thus positive energy deal damage to plaguewood while negative energy repair it, it can also be repaired as an object. If at least 10 point of negative energy is inflicted to a broken magical plaguewood weapon or shield it will regenerate all it magical qualities.
Plaguewood weapon deal an extra +1d6 poison damages, additionally on a critical threat it deal 2 points of strength and constitution damage. On a critical hit a plaguewood weapon deal an additional 2 point of strength and constitution drain. A creature immune to poison and disease is immune to the ability damage and drain.
Plaguewood shield crawl with bugs and other nasties, striking a creature with a plaguewood shield with a melee attack deal poison damages based on the shield size. A light shield inflict 1d6 poison damages, a heavy shield inflict 2d6 poison damages and a tower shield inflict 3d6 poison damages. Additionally if a creature struck the bearer of the shield with an unarmed attack or natural weapon it start crawling with poisonous bug, dealing 1d4 poison damage each turn. A creature may attempt a reflex save to end the the effect as a standard action (reflex save DC 10 +1/2 shield's user base attack bonus + shield enhancement bonus).
Wearing a plaguewood armor is a bad idea.
Type of Plaguewood Item | Item Cost Modifier |
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Ammunition | +30 gp |
Light Shield | +2,500 gp |
Heavy Shields | +4,000 gp |
Tower Shields | +5,500 gp |
Weapon | +4,000 gp |
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