Warrior Poet (3.5e Prestige Class)

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Author: The-Mage-King (talk)
Date Created: September 27th, 2010
Status: Transferred
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|Length=5 |Minimum Level=7 |Base Attack Bonus Progression=Good |Fortitude Save Progression=Poor |Reflex Save Progression=Poor |Will Save Progression=Good |Class Ability=Martial Maneuvers |Class Ability=Arcane Spellcasting |Class Ability=Bardic Music |Class Ability Progression=Other }}

Warrior Poet

As one of the three apprentices of the creator of Hero's Edge, the First had a duty to the school to pass along his teachings to a suitable apprentice, and keep them from those undeserving. Having failed to find such an apprentice, he made a decision - create a poem so brilliant that fully understanding it can enable one to realize the potential of his style when combined with the power of words. People who find the poem and understand it gain new insight into the school of Hero's Edge, and become known as Warrior Poets.

Becoming a Warrior Poet

Entry Requirements
Base Attack Bonus: +6.
Maneuvers Known: Two Hero's Edge maneuvers, one of at least 3rd level, two Pungeon Pendragon maneuvers, one of at least 3rd level.
Stances: One Hero's Edge stance or one Pungeon Pendragon stance.
Spellcasting: Able to spontaneously cast 2nd level Arcane Spells.
Special: Must not have levels in either Student of the Second or Follower of the Third.
Special: Must not have taken either of the feats Path of the Second or Path of the Third.
Special: Bardic music ability.

Table: The Warrior Poet

Hit Die: d8

Level Base
Attack Bonus
Saving Throws Special ManeuversToB Spellcasting
Fort Ref Will Maneuvers Known Maneuvers Readied Stances Known
1st +1 +0 +0 +2 Expanded Repertoire, Bardic Music 1 0 0 +1 level of Bard Spellcasting
2nd +2 +0 +0 +3 Arcane Channeling 0 0 1 +1 level of Bard Spellcasting
3rd +3 +1 +1 +3 Spellslinging Hero Stance 1 1 0 +1 level of Bard Spellcasting
4th +4 +1 +1 +4 Blazing Poet 0 0 1 +1 level of Bard Spellcasting
5th +5 +1 +1 +4 Arcane Apotheosis 1 0 0 +1 level of Bard Spellcasting

Class Skills (4 + Int modifier per level.
Balance (Dex), Bluff (Cha), Climb (Str), Concentration (Con), Craft (Poetry only) (Int), Diplomacy (Cha), Jump (Str), Knowledge (History) (Int), Martial Lore (Int), Perform (Oratory) (Cha), Spot (Wis), Swim (Str), Spot (Wis), Truespeak (Int), Tumble (Dex),

Class Features

All of the following are class features of the Warrior Poet.

Bard Spellcasting: At each level, you gain new spells per day and an increase in caster level (and spells known, if applicable) as if you had also gained a level in Bard. You do not, however, gain any other benefit a character of that class would have gained. If you have levels in Sublime Chord, you may instead gain spellcasting as though you had also gained a level in it, foregoing the increase in Bardic casting for it.

Maneuvers: At each odd-numbered level, you gain a new maneuver known from the Hero's Edge or Pungeon Pendragon disciplines. You must meet a maneuver’s prerequisite to learn it. You add your full Warrior Poet levels to your initiator level to determine your total initiator level and your highest-level maneuvers known. At 3rd level, you gain an additional maneuver readied per day.

Stances Known: At 2nd and 4th level, you learn a new martial stance from the Hero's Edge or Pungeon Pendragon disciplines. You must meet a stance’s prerequisite to learn it.

Expanded Repertoire: At first level in this class, a Warrior Poet learns how to cast much different spells than usual for bards. You may now select any Conjuration or Evocation spell from the Sorcerer/Wizard spell list that deals energy damage instead of a bard spell when you learn a new spell.

Alternatively, if you have levels in Sublime Chord, you may gain a bonus spell known of up to one level below the highest level you may learn at 1st, 3rd, and 5th levels in this class.

Bardic Music: A Warrior Poet adds their full class level to their Bard level to determine how many uses of Bardic Music they receive per day.

Arcane Channeling (Su): A Warrior Poet gains the ability to channel their touch spells into their attacks at second level. You may take a standard action to cast any touch spell you know and deliver it through your weapon with a melee attack. The spell must have a casting time of 1 standard action or less, and this casting does not provoke attacks of opportunity. If the attack is successful, the attack deals damage normally, then the effect of the spell is resolved.

Spellslinging Hero Stance (Su): At 3rd level, you learn how to better take advantage of your foes' distraction at your spells or blade. While you are in a stance from either the Hero's Edge discipline or the Pungeon Pendragon discipline, you can forgo its normal benefit as a swift action to gain the effect of spellslinging hero stance. This ability lasts as long as you would maintain the stance, or as described below. You can also stop using spellslinging hero stance and resume gaining the normal benefit of the stance as a swift action.

While using this ability, you treat any creature damaged by a spell you cast within the previous round as though they were flat footed for one attack. Only you may treat them as though they were flat footed. Furthermore, when casting a spell at any creature damaged by a melee attack or maneuver you made or initiated in the previous round, you treat its spell resistance as though it were half of its actual value.

Blazing Poet (Su): At fourth level in this class, you learn how to better use the oft ignored Element Blade maneuver, one pioneered by the First apprentice. Whenever you initiate Element Blade, you deal a further d6 energy damage of the type you selected, and all energy damage automatically overcomes resistance to the type of damage, or deals half damage to anything normally immune to it.

Furthermore, as a swift action, you may expend an unexpended Hero's Edge maneuver to gain a bonus on all TruenamingToM checks equal to the maneuver's level for one round. This use of the Blazing Poet ability is considered extraordinary.

Arcane Apotheosis (Su): At fifth level in this class, you have reached such an understanding of the First's hidden notes that you learned some of his more useful secrets.

As a free action usable once per turn, you may recover a maneuver from the Hero's Edge or Pungeon Pendragon disciplines by expending a number of daily uses of Bardic Music equal to 1/2 the maneuver's level, rounding up.

In addition, you may initiate one of the following maneuvers, chosen when you ready your maneuvers for the first time each day, once per encounter without having it readied- Alea Iacta Est!, Rapier Wit, Cutting Remark, Absurdly Sharp Blade, or Blade Beam. If you later change your readied maneuvers, you may not change this maneuver. If you recover maneuvers during an encounter, you do not recover this maneuver.


Back to Main Page3.5e HomebrewClassesPrestige Classes

Allowed AlignmentsNeutral Good +, Neutral +, Neutral Evil +, Chaotic Good +, Chaotic Neutral + and Chaotic Evil +
Article BalanceVery High +
AuthorThe-Mage-King +
Identifier3.5e Prestige Class +
RatingUndiscussed +
SkillBalance +, Bluff +, Climb +, Concentration +, Craft +, Diplomacy +, Jump +, Knowledge +, Martial Lore +, Perform +, Spot +, Swim +, Truespeak + and Tumble +
Skill Points4 +
SummaryMulticlass Bard/Martial Adept of the Hero's Edge and Pungeon Pendragon disciplines whom learns from the secretes of the First's Poetic teachings +
TitleWarrior Poet +