Difference between revisions of "Publication:Frostburn"
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{{Publication Infobox | {{Publication Infobox | ||
|system=Dungeons and Dragons 3.5e | |system=Dungeons and Dragons 3.5e | ||
− | |url= | + | |url= |
− | |image= | + | |image= |
− | |abbreviation=Fr | + | |abbreviation=FB, Fr |
|publisher=Wizards of the Coast | |publisher=Wizards of the Coast | ||
|itemcode=177580000 | |itemcode=177580000 | ||
Line 20: | Line 20: | ||
}} | }} | ||
− | |||
==== Feats ==== | ==== Feats ==== | ||
− | Altitude Adaptation | + | {| class="d20 zebra" style="text-align:left;" |
− | Artic Priest | + | |- |
− | Beckon the Frozen | + | ! Name !! Page Number !! Description |
− | Chosen of Iborighu | + | |- |
− | Cold Endurance | + | |Altitude Adaptation || align="center" | 45 || Your body adapts quickly to changes in altitude, preventing you from suffering as much from altitude sickness. |
− | Cold Focus | + | |- |
− | Cold Spell Specialization | + | |Artic Priest || align="center" | 46 ||You can swap out prepared spells to cast spell to aid in exploring and surviving in frostfell areas. |
− | Craft Skull Talisman | + | |- |
− | Faith in the Frost | + | |Beckon the Frozen || align="center" | 47 ||Creatures you summon are infused with cold energy and have the cold subtype. |
− | Frostfell Prodigy | + | |- |
− | Frozen Berserker | + | |Chosen of Iborighu || align="center" | 47 ||You gain features that identify you as an ally to the church of Iborighu and grant you supernatural qualities. |
− | Frozen Magic | + | |- |
− | Frozen Wild Shape | + | |Cold Endurance || align="center" | 47 ||You can exist with ease in low-temperature environments. |
− | Greater Cold Focus | + | |- |
− | Ice Harmonics | + | |Cold Focus || align="center" | 47 ||Your cold spells are more potent than normal. |
− | Icy Calling | + | |- |
− | Improved Cold Endurance | + | |Cold Spell Specialization || align="center" | 47 ||You do additional damage with cold spells. |
− | Improved Frosty Touch | + | |- |
− | Mark of Hleid | + | |Craft Skull Talisman || align="center" | 47 ||You can create skull talismans, which carry spells within themselves. |
− | Mountaineer | + | |- |
− | Piercing Cold | + | |Faith in the Frost || align="center" | 48 ||You channel frozen energies from your deity when you turn or rebuke creatures. |
− | Primeval Wild Shape | + | |- |
− | Primitive Caster | + | |Frostfell Prodigy || align="center" | 48 ||You gain additional bonus spells in cold regions. |
− | Sea Legs | + | |- |
− | Smite Fiery Foe | + | |Frozen Berserker || align="center" | 48 ||When you enter your barbarian rage, your body becomes infused with cold energy. |
− | Snowcasting | + | |- |
− | Snowflake Wardance | + | |Frozen Magic || align="center" | 48 ||Your cold spells are more powerful when you cast them in a cold region. |
− | Snowrunner | + | |- |
− | Storm Magic | + | |Frozen Wild Shape || align="center" | 48 ||You can assume the form of magical beasts with the cold subtype. |
− | Sugliin Mastery | + | |- |
− | Winter's Champion | + | |Greater Cold Focus || align="center" | 48 ||Your cold spells are now even more potent than before. |
− | Winter's Mount | + | |- |
− | + | |Ice Harmonics || align="center" | 48 ||Your summon spells work better in the frostfell if you summon native creatures. | |
+ | |- | ||
+ | |Icy Calling || align="center" | 48 ||You can use your voice to shatter ice. | ||
+ | |- | ||
+ | |Improved Cold Endurance || align="center" | 48 ||Your training and natural hardiness have improved your natural resistance to cold temperatures. | ||
+ | |- | ||
+ | |Improved Frosty Touch || align="center" | 49 ||Your frosty touch causes more cold damage. | ||
+ | |- | ||
+ | |Mark of Hleid || align="center" | 49 ||You bear a mark that identifies you as an ally of the church of Hleid and grants you supernatural qualities. | ||
+ | |- | ||
+ | |Mountaineer || align="center" | 49 ||You are a particularly gifted explorer and mountain climber. | ||
+ | |- | ||
+ | |Piercing Cold || align="center" | 49 ||Your cold spells are so cold that they can damage creatures normally resistant or immune to cold. | ||
+ | |- | ||
+ | |Primeval Wild Shape || align="center" | 49 ||Your wild shape forms are stronger than normal. | ||
+ | |- | ||
+ | |Primitive Caster || align="center" | 49 ||You use screeches, wild gesticulations, and extra material components to give your spells additional power. | ||
+ | |- | ||
+ | |Sea Legs || align="center" | 49 ||You are accustomed to the rolling motion on board a ship, and can use this motion to your advantage. | ||
+ | |- | ||
+ | |Smite Fiery Foe || align="center" | 50 ||You can smite creatures with the fire subtype. | ||
+ | |- | ||
+ | |Snowcasting || align="center" | 50 ||You add ice or snow to your spell's components to make them more powerful. | ||
+ | |- | ||
+ | |Snowflake Wardance || align="center" | 50 ||You are particularly adept at moving through snow and over ice. | ||
+ | |- | ||
+ | |Snowrunner || align="center" | 50 ||You have mastered the snowflake wardance, a mystical style of fighting with slashing weapons that allows you to leap and almost seem to float haphazardly across the battlefield like a whirling, razor-edged snowflake. | ||
+ | |- | ||
+ | |Storm Magic || align="center" | 50 ||You gain a boost in spellcasting power during storms. | ||
+ | |- | ||
+ | |Sugliin Mastery || align="center" | 50 ||You are a master at fighting with the massive sugliin. | ||
+ | |- | ||
+ | |Winter's Champion || align="center" | 50 ||Your paladin spell list is enhanced. | ||
+ | |- | ||
+ | |Winter's Mount || align="center" | 50 ||Your special mount is native to the frostfell. | ||
+ | |} | ||
Latest revision as of 12:55, 10 August 2011
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This text is quoted from promotion material. Text and images are copyrighted by the original publisher.
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Feats[edit]
Name | Page Number | Description |
---|---|---|
Altitude Adaptation | 45 | Your body adapts quickly to changes in altitude, preventing you from suffering as much from altitude sickness. |
Artic Priest | 46 | You can swap out prepared spells to cast spell to aid in exploring and surviving in frostfell areas. |
Beckon the Frozen | 47 | Creatures you summon are infused with cold energy and have the cold subtype. |
Chosen of Iborighu | 47 | You gain features that identify you as an ally to the church of Iborighu and grant you supernatural qualities. |
Cold Endurance | 47 | You can exist with ease in low-temperature environments. |
Cold Focus | 47 | Your cold spells are more potent than normal. |
Cold Spell Specialization | 47 | You do additional damage with cold spells. |
Craft Skull Talisman | 47 | You can create skull talismans, which carry spells within themselves. |
Faith in the Frost | 48 | You channel frozen energies from your deity when you turn or rebuke creatures. |
Frostfell Prodigy | 48 | You gain additional bonus spells in cold regions. |
Frozen Berserker | 48 | When you enter your barbarian rage, your body becomes infused with cold energy. |
Frozen Magic | 48 | Your cold spells are more powerful when you cast them in a cold region. |
Frozen Wild Shape | 48 | You can assume the form of magical beasts with the cold subtype. |
Greater Cold Focus | 48 | Your cold spells are now even more potent than before. |
Ice Harmonics | 48 | Your summon spells work better in the frostfell if you summon native creatures. |
Icy Calling | 48 | You can use your voice to shatter ice. |
Improved Cold Endurance | 48 | Your training and natural hardiness have improved your natural resistance to cold temperatures. |
Improved Frosty Touch | 49 | Your frosty touch causes more cold damage. |
Mark of Hleid | 49 | You bear a mark that identifies you as an ally of the church of Hleid and grants you supernatural qualities. |
Mountaineer | 49 | You are a particularly gifted explorer and mountain climber. |
Piercing Cold | 49 | Your cold spells are so cold that they can damage creatures normally resistant or immune to cold. |
Primeval Wild Shape | 49 | Your wild shape forms are stronger than normal. |
Primitive Caster | 49 | You use screeches, wild gesticulations, and extra material components to give your spells additional power. |
Sea Legs | 49 | You are accustomed to the rolling motion on board a ship, and can use this motion to your advantage. |
Smite Fiery Foe | 50 | You can smite creatures with the fire subtype. |
Snowcasting | 50 | You add ice or snow to your spell's components to make them more powerful. |
Snowflake Wardance | 50 | You are particularly adept at moving through snow and over ice. |
Snowrunner | 50 | You have mastered the snowflake wardance, a mystical style of fighting with slashing weapons that allows you to leap and almost seem to float haphazardly across the battlefield like a whirling, razor-edged snowflake. |
Storm Magic | 50 | You gain a boost in spellcasting power during storms. |
Sugliin Mastery | 50 | You are a master at fighting with the massive sugliin. |
Winter's Champion | 50 | Your paladin spell list is enhanced. |
Winter's Mount | 50 | Your special mount is native to the frostfell. |
Back to Main Page → Publication List → 3.5e Publications
Facts about "Frostburn"
Abbreviation | FB + and Fr + |
Author | Wolfgang Baur +, James Jacobs + and George Strayton + |
Help Wanted Reason | Image Needed + |
ISBN | 0-7869-2896-4 + |
Item Code | 177580000 + |
Media Type | Hardcover + |
Page Count | 224 + |
Publication Date | September 2004 + |
Publisher | Wizards of the Coast + |
System | Dungeons and Dragons 3.5e + |
Title | Frostburn + |