Absolute (3.5e Equipment)
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Absolute[edit]
The damage of an absolute weapon cannot be prevented. The base damage plus the enhancement bonus (but not any other source) of an absolute weapon always pierce DR, Damage Resistance or any other defenses (including immunities).
The only exception is the Damage Reduction of a Cave Demon Crab.
Strong Transmutation; CL 11th; Craft Magic Arms and Armor, disintegrate; Price: +4.
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