Accursed Smite (3.5e Maneuver)
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|Champion's Might (Strike)|
|Prerequisite:||One Champion’s Might maneuver, smite class feature|
|Initiation Action:||1 standard action|
|Saving Throw:||Will negates|
As part of initiating this maneuver, you must execute a smite. If the attack hits, your foe must make a Will save with a DC equal to 13 + your Strength or Charisma modifier (whichever is higher) or suffer a permanent penalty to all attack rolls, saving throws, skill and ability checks, in addition to the normal effects of a smite.
This maneuver is a supernatural ability.
Facts about "Accursed Smite (3.5e Maneuver)"
|Article Balance||High +|
|Author||T.G. Oskar +|
|Discipline||Champion's Might +|
|Identifier||3.5e Maneuver +|
|Summary||Creature affected by smite must succeed on Will save or take -4 penalty on all attack rolls, saving throws, skill checks and ability checks +|
|Title||Accursed Smite +|