All is Dust (3.5e Maneuver)

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Author: Leziad (talk)
Date Created: 11th June 2015
Status: Complete
Editing: Clarity edits only please
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All is Dust
Desert Wind (Stance)
Level: 7
Prerequisite: Two Desert Wind Maneuvers
Initiation Action: 1 swift action
Range: Personal
Target: You
Duration: Stance

Whenever you successfully hit a creature with a melee attack, it partly turns into sand, taking a single point of cumulative Dexterity penalty. For each two points of dexterity penalty inflicted, the creature's land speed drops by 5 ft. (to a minimum of 5 ft.) and it gains a +1 bonus to its natural armor. The Dexterity penalty recovers naturally at the rate of one point per minute.

Additionally, whenever you would kill a creature with a desert wind maneuver while in this stance, you may opt to turn it into a very fragile statue of sand (as per flesh to stone, the statue has 10 hit points and no hardness) instead of disabling or killing it.

A creature immune to petrification is immune to the effect of this stance.

Back to Main Page3.5e HomebrewClass Ability ComponentsMartial DisciplinesDesert Wind

Leziad's Homebrew (4066 Articles)
Article BalanceHigh +
AuthorLeziad +
DisciplineDesert Wind +
Identifier3.5e Maneuver +
Level7 +
Rated ByLuigifan18 +
RatingRating Pending +
SummaryYour attacks inflict a cumulative penalty to Dexterity, slowly turning the struck creature into sand. +
TitleAll is Dust +
TypeStance +