Anti-Wound Field (3.5e Maneuver)

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Author: SecondDeath777 (talk)
Date Created: 2 October 2017
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Editing: Clarity edits only please
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Anti-Wound Field
Ideal Heart (Stance)
Level: 8
Prerequisite: Four Ideal Heart Maneuvers
Initiation Action: 1 swift action
Range: 25 ft.
Targets: All allies in range
Duration: Stance
Saving Throw: None
As the golden sphere shrouded your allies, you knew this is a battle you wouldn't lose.

All friendly or helpful creatures within 25 feet, yourself included, acquire fast healing 6. In addition, creatures subject to this treat limb/organ and head loss as though they had regeneration. If they had already lost the limb/organ before being subject to this stance, this still allows them to regrow/reattach it, but if any body part loss was fatal, this does not revive them. It will still prolong death as usual if they suffer a fatal limb loss DURING the stance, however, it will not save them from anything regeneration couldn't, like their HP reaching -10.

This is a supernatural ability.



Back to Main Page3.5e HomebrewClass Ability ComponentsMartial DisciplinesIdeal Heart

Article BalanceHigh +
AuthorSecondDeath777 +
DisciplineIdeal Heart +
Identifier3.5e Maneuver +
Level8 +
RatingUnrated +
SummaryGrant the party fast healing. +
TitleAnti-Wound Field +
TypeStance +