Antimaneuver Field (3.5e Spell)
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Abjuration | |
Level: | Cleric 8, Sorcerer/Wizard 6 |
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Components: | V, S, M/DF |
Casting time: | 1 standard action |
Range: | 10 ft. |
Area: | 10-ft.-radius emanation, centered on you |
Duration: | 10 min./level (D) |
Saving Throw: | None |
Spell Resistance: | See text |
An invisible barrier surrounds you and moves with you. The space within this barrier is impervious to Maneuvers and Stances.
An antimaneuver field suppresses any Maneuver or Stance used within, brought into, or initiated into the area, but does not dispel it. Time spent within an antimaneuver field counts against the suppressed maneuver or stance’s duration. Maneuvers or stances that can dispel magic do not remove the field.
Should a creature be larger than the area enclosed by the barrier, any part of it that lies outside the barrier is unaffected by the field.
Arcane Material Component: A pinch of powdered glass or glass filings.
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