Arbitrary Spike Serration (3.5e Maneuver)

From Dungeons and Dragons Wiki
Jump to: navigation, search
Homebrew.png
Author: Foxwarrior (talk)
Date Created: 4/5/11
Status: Just started
Editing: Clarity edits only please
 Ratings for this homebrew:
Average:
NA
/ 4

 0 users favored it (4/4).
 1 users liked it (3/4).
 0 were neutral on it (2/4).
 0 users disliked it (1/4).
 0 users opposed it (0/4).

RatingPending.png
Rate this article
Discuss this article


Arbitrary Spike Serration
Essential Cut (Stance)
Level: 8
Prerequisite: Two Essential Cut Maneuvers
Initiation Action: 1 swift action
Range: Personal
Target: You
Duration: Stance
Saving Throw: Fortitude negates

Every time one of your attacks strikes true, spikes sprout from the weapon and mutilate the target's flesh.

Whenever you hit a creature with an attack, that creature must make a Fortitude save or take 1 point of Constitution damage. If a creature is hit multiple times in the same round, they only make one Fortitude save for all of the attacks, taking either several points of Constitution damage or none.

This stance is supernatural.



Back to Main Page3.5e HomebrewClass Ability ComponentsMartial DisciplinesEssential Cut


Foxwarrior's Homebrew (716 Articles)
Foxwarriorv
AuthorFoxwarrior +
DisciplineEssential Cut +
Identifier3.5e Maneuver +
Level8 +
Rated ByAarnott +
RatingRating Pending +
SummaryYour attacks deal Constitution damage now. +
TitleArbitrary Spike Serration +
TypeStance +