Archdruid VGtM (5e)
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This article is about Druid, High level NPC druid for 5th edition. |
For other uses of Druid, see Druid (disambiguation). |
5th edition Pointer +
Archdruid (VGtM) (NPC) (pointer) [1] |
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Medium Humanoid (Any Race), Any Alignment |
Armor Class: 16 (hide armor, shield) |
Hit Points: 132 |
Speed: 30 ft. |
Saving Throws: Int, Wis |
Skills: Medicine, Nature, Perception |
Senses: passive Perception 19 |
Languages: Druidic plus any two languages |
Challenge: 12 (8,400 xp)Proficiency Bonus (PB): +4 |
FeaturesSpellcasting (Druid). ActionsScimitar. Melee Weapon Attack: |
Unofficial Description: Druid of high level
Sources and Notes[edit]
- ↑ et. al., Mike Mearls (November 2016). Volo's Guide to Monsters. Wizards of the Coast. ISBN 978-0-7869-6601-1. p. 210. Licensed: © Wizards of the Coast (used under 'fair use' clause).
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Facts about "Archdruid VGtM (5e)"
Alignment | Any Alignment + |
Author | Volo's Guide to Monsters + |
Canon | true + |
Challenge Rating | 12 + |
Experience Points | 8,400 + |
Features | Spellcasting +, Scimitar + and Change Shape + |
Hit Points | 132 + |
NPC | true + |
Publication | Volo's Guide to Monsters + |
Size | Medium + |
SortText | Archdruid VGtM + |
Subtype | Any Race + |
Summary | Druid of high level + |
Type | Humanoid + |