Astral Dreadnought (5e)
|Astral Dreadnought (pointer)   |
|Gargantuan Monstrosity (Titans), Unaligned|
|Armor Class: 20 (natural armor)|
|Hit Points: 297|
|Speed: 15 ft., fly 80 ft. (hover)|
|Saving Throws: Dex, Wis|
|Senses: darkvision 120 ft., passive Perception 19|
|Challenge: 21 (33,000 xp)Proficiency Bonus (PB): +7|
The monstrosity can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature’s turn. The monstrosity regains spent legendary actions at the start of its turn.
Unofficial Description: Worm-like creature with a torso, arms (ending in scorpion-like claws), and head
Also see Canon:Astral dreadnought.
Sources and Notes
- Mike Mearls, Jeremy Crawford, et. al (7 May 2018). Mordenkainen's Tome of Foes. Wizards of the Coast. ISBN 0786966246. p. 117. Licensed: © Wizards of the coast (used under 'fair use' clause).
- Jeremy Crawford (17 May 2022). Monsters of the Multiverse. Wizards of the Coast. ISBN 0786967870. p. 51. Licensed: & copy; Wizards of the Coast (used under 'fair use' clause).
- Variations: The MotM version does not have the Magic Weapons trait, and the Bite and Claw attacks do force damage. The MToF version does not have the Unusual Nature trait, its Bite does piercing damage, and its Claw does slashing damage.
- Trait matches the trait of the same name in the 5th ed. SRD. - Wizards RPG Team (6 May 2015). SRD-OGL v5.1. Wizards of the Coast. Licensed: OGL.
|Challenge Rating||21 +|
|Experience Points||33,000 +|
|Features||Antimagic Cone +, Astral Entity +, Demiplanar Donjon +, Legendary Resistance +, Magic Weapons +, Sever Silver Cord +, Unusual Nature +, Multiattack +, Bite +, Claw +, Donjon Visit + and Psychic Projection +|
|Hit Points||297 +|
|Legendary Monster||true +|
|SortText||Astral Dreadnought 5e +|
|Summary||Worm-like creature with a torso, arms (ending in scorpion-like claws), and head +|