Bleakstag Estate (3.5e Location)

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Author: Leziad (talk)
Date Created: 7th October 2017
Status: Complete
Editing: Clarity edits only please
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Bleakstag Estate[edit]

The Bleakstag Estate belonged to a masterful Biomancer with a morbid curiosity for making creatures based on her own essence. In her mad series of experiments she creates terrible wraith through her dark arcane science. Although she is now long gone, it is said that within her old estate is her lab and within it is the secret of creating life only loyal to oneself. Rumors persist of its life creating ability, and many sought it, and found that the estate was quite an hostile place for adventurers.

In order to use the Bleakstag Mansion one must prepare properly, this includes the purchase of various alchemical reagents and getting ready to fight a series of tough battles.

Lore[edit]

The Bleakstag Estate was built and owned by Doctor Penny Whitewillows, a young brilliant woman who was found by everyone to be cheerful and pretty. She attracted a great number of suitors and patrons through her magic, but her focus laid elsewhere. She secretly harbored hatred for her fellow human, and wished to create her own people who would adore and love her. Soon she turned to dark arcanes and the worship of evil entities, always delving for more knowledge in the art of creation. Although her quest has likely failed, it is said that even as she grew old, her beauty never faded and that one day she merely vanished.

The deepest secret of the Bleakstag Mansion is that it is built on the site of an ancient graveyard (Local DC 35). There are buried creature that are said to predate mankind, and it is through divination and necromancy that the old doctor was able to gain the dark knowledge used in the creation of her artificial wraith and her life-giving machine,

Description[edit]

The Bleakstage Estate is built on a large land, it is a full Mansion with a large statue of Doctor Penny Whitewillows in front of the entrance. The estate includes a few secondary buildings for the housing of servants and a vineyard, although it is all but abandoned. The estate has a large and sinister hedge maze in the back. The Estate is built on a hill surrounded by light and pleasant woods, it is linked to the nearby town by an old but well-maintained series of roads and bridges.

Prerequisite[edit]

A character must be 3rd level or higher in order to receive the benefit of the Bleakstag Estate.

Location Activation[edit]

In order to receive the benefit of the Bleakstag Estate one must first brave it and in order to benefit from the magic of the place, one must bring a number of expensive alchemical reagents (activation cost). The estate is haunted by wraiths, which are contained inside of the estate because of its serrenwood doors and wall. The estate also feature a large hedge maze, where the back entrance is hidden while a singular Stone Golem has been assigned to protecting the front door. The hedge maze is safe during the day, but quickly fills with various undeads during the night. The Stone Golem is a mighty foe but is instructed to not damage the estate, and thus is unable to pursue its targets once they are inside.

Once access inside the estate is granted, the character must reach the secret labs below the estate. There they will find various glass tubes filled with strange liquid. The character will have to mix the reagents and a drop of their own blood inside one of the tubes. Once done, their new companion will slowly grow over the course of a week and will be then ready for release. Alternatively only a one hour bath is necessary for existing animal companions and familiars.

Recharge[edit]

While any number of characters would receive its special ability, the Bleakstag Estate can grant its benefit only once per week, and only to up to three characters at a time.

Special Ability[edit]

Upon successfully using this magical location, the character gains a Familiar. As either a Ranger or Wizard of their character level. If the character already had one of such companions, using the magical location makes them scale based on your character level rather than class level.

If a Ranger use this magical location, it animal companion now scale to her full class level (like a Druid's animal companion).

Duration[edit]

The ability granted by visiting Bleakstag Estate is permanently acquired.

Ability Value[edit]

8,000 gp for a familiar or 4,000 gp for adjusting the scaling of a previous animal companion or familiar.



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Leziad's Homebrew (4431 Articles)
Leziadv
AuthorLeziad +
Identifier3.5e Location +
RatingUndiscussed +
SummaryAn old haunted mansion with an arcane lab hidden inside. +
TitleBleakstag Estate +
TypeMagical Location +