Blessed Smite (3.5e Maneuver)

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Author: T.G. Oskar (talk)
Date Created: January 21, 2013
Status: Complete
Editing: Clarity edits only please
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Blessed Smite
Champion's Might (Strike) [see text]
Level: 1
Prerequisite: Smite class feature
Initiation Action: 1 standard action
Range: Melee attack
Target: One creature

Invoking a prayer to the gods, you beseech their blessing to strike true.

As part of initiating this maneuver, you must execute a smite. Choose one alignment component: chaos, evil, good or law (unless the smite already has an alignment component, such as smite evil). If the attack succeeds, it deals an extra 1d6 points of damage in addition to all of the normal effects of the smite against a creature of an alignment opposite the one chosen. If the attack roll is a critical threat, it automatically succeeds. This maneuver is a supernatural ability.



Back to Main Page3.5e HomebrewClass Ability ComponentsMartial DisciplinesChampion's Might

Article BalanceModerate +
AuthorT.G. Oskar +
Descriptorsee text +
DisciplineChampion's Might +
Identifier3.5e Maneuver +
Level1 +
RatingUndiscussed +
SummarySmite deals an extra 1d6 points of damage; automatically confirms critical threats +
TitleBlessed Smite +
TypeStrike +