Bomb Launcher (3.5e Equipment)
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Bomb Launcher
Exotic Two-Handed Projectile
Cost: | 100 gp |
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Damage (Small): | 1d4 |
Damage (Medium)1: | 1d6 |
Critical: | 20/x2 |
Range Increment: | 120' |
Weight2: | 10 lbs |
Type3: | Bludgeoning and Special |
HP4: | 10 |
Hardness: | 8 |
1. See Damage Increases by Size to calculate the damage for a weapon larger than Medium or smaller than Small.
2. Weight figures are for Medium weapons. A Small weapon weighs half as much, and a Large weapon weighs twice as much.
3. When two types are given, the weapon is both types if the entry specifies "and", either type (player's choice at time of attack) if the entry specifies "or", or each end of the double weapon is a different type if the entry specifies "/".
4. The hp value given is for Medium armor, weapons, and shields. Divide by 2 for each size category of the item smaller than Medium, or multiply it by 2 for each size category larger than Medium.
A bomb launcher fire bombs at great velocity and distance. A bomb launcher main use it to fire a bomb at the launcher's range increment instead of the bomb. You may attempt to hit a creature or a square when firing a bomb launcher, if you hit a creature you deal weapon damage to it and the bomb explode on impact. A bomb launcher does require the same weapon proficiency as bomb to be properly used. A bomb launcher can hold 3 bomb, loading one bomb in the bomb launcher is amove action. Loading all three bombs in the launcher is a full-round action.
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