Chill Horde (3.5e Spell)
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Conjuration (Summoning) [Cold, Air] | |
Level: | Sorcerer/Wizard 4, Druid 4 |
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Components: | V, S |
Casting time: | 1 full round |
Range: | Close (25 ft. + 5 ft./2 levels) |
Effect: | (2 + Caster Level) Small Ice elementals |
Duration: | Concentration, with a maximum of 2 rounds/level |
Saving Throw: | None |
Spell Resistance: | No |
This spell lets you summon several Ice elementals and place them within Short range. The Ice Elementals use the statistics of a Small Earth Elemental, except they have the Cold subtype instead of Earth, deal an extra 1D4 cold damage with their slam attacks, immunity to Cold, vulnerability to Fire and they float in water.
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Facts about "Chill Horde (3.5e Spell)"
Author | Anarril + |
Component | V + and S + |
Descriptor | Cold + and Air + |
Identifier | 3.5e Spell + |
Level | Sorcerer/Wizard 4 + and Druid 4 + |
Range | Close + |
Rating | Unrated + |
School | Conjuration + |
Subschool | Summoning + |
Summary | Summon several Small Ice elementals to freeze something or someone. + |
Title | Chill Horde + |