Create Plague Kansen (3.5e Spell)
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|Level:||Druid 3, Disease 3|
|Components:||V, S, M|
|Casting time:||1 standard action|
|Range:||Medium (100 ft. + 10 ft./level)|
|Target or Area:||Target within medium range, then Close line (25 ft. + 5 ft./2 CL)|
|Saving Throw:||Fortitude negates|
You transform a disease into a spirit of malice and wrath. First, you transform the disease itself into a spirit; treat this as a Remove Disease effect, except that this is a transmutation effect with a range of medium, is not considered harmless if the target is unwilling, and may instead simply purify all terrain and unattended objects in a 5-ft square of a single disease.
If you successfully remove the disease, you transform it into a plague spirit. The spirit spitefully spins itself forward, dealing 1d6 points of untyped damage to every creature in a line with a distance of your close range. The line originates from the target purified, not affecting them. Protection against possession protects normally against this effect, and a successful fortitude save negates the damage entirely. Any creature taking damage from this effect is considered to have been exposed to the disease removed as per the normal rules for that disease.
Material Component: A disease, either a person infected by it, or an object/terrain containing it.
|Article Balance||High +|
|Component||V +, S + and M +|
|Identifier||3.5e Spell +|
|Level||Druid 3 + and Disease 3 +|
|Summary||Transform a disease into a rampaging, malicious spirit. +|
|Title||Create Plague Kansen +|