Cross-Class Investment (3.5e Variant Rule)

From Dungeons and Dragons Wiki
Jump to: navigation, search
Homebrew.png
Author: Ganteka Future (talk)
Date Created: 22 January 2019
Status: Complete
Editing: Clarity edits only please
ArticleUnrated.png
Rate this article
Discuss this article


Cross-Class Investment[edit]

Character archetypes are often more difficult to define that what a class dictates a character as. If a character invests in a skill beyond what would normally be expected of someone in their position, and they're determined to be good at it, and they're the one in the party that's invested in it, they should be good at it.

Investing in a cross-class skill costs only 1 skill point.

If a character invests 3 ranks into a cross-class skill, it becomes a class skill.



Back to Main Page3.5e HomebrewVariant Rules

AuthorGanteka Future +
Identifier3.5e Variant Rule +
RatingUnrated +
SummaryInvest 3 ranks into a skill, it becomes a class skill. +
TitleCross-Class Investment +