Cross-Class Investment (3.5e Variant Rule)
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Cross-Class Investment[edit]
Character archetypes are often more difficult to define that what a class dictates a character as. If a character invests in a skill beyond what would normally be expected of someone in their position, and they're determined to be good at it, and they're the one in the party that's invested in it, they should be good at it.
Investing in a cross-class skill costs only 1 skill point.
If a character invests 3 ranks into a cross-class skill, it becomes a class skill.
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