Cull Undead (3.5e Spell)
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Necromancy | |
Level: | Grim 1 |
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Components: | V, S |
Casting time: | 1 standard action |
Range: | Close (25 ft. + 5 ft./2 levels) |
Effect: | Ray |
Duration: | Instantaneous |
Saving Throw: | None |
Spell Resistance: | Yes (harmless) |
"From his finger, a small wisp of white energy danced across the room with startling speed. The ray imbedded itself into the ghoul with a small burst. The creature shuddered and gasped."
You direct a ray of ghostly energy. You must make a ranged touch attack to hit, and if the ray hits an undead creature, it deals 2 points of damage to it per its hit dice.
Special: This spell may be used in place of disrupt undead as a source spell when crafting items.
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