Dark Healing (3.5e Spell)

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Author: Leziad (talk)
Date Created: 20th October 2015
Status: Finished
Editing: Clarity edits only please
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Dark Healing
Conjuration (Healing)
Level: Dark Insight 1
Components: V, S
Casting time: 1 Round
Range: Touch
Target: One Willing Creature
Duration: 24 Hours
Saving Throw: None
Spell Resistance: No

Not all forbidden lore are harmful, by careful application of strange glyphs associated with Elder Gods of fertility and growth one can perform miraculous act of healing.

Upon casting this spell you add your dark insight as a bonus on any heal checks made on the target for the duration of the spell. If you use the healing surge option the target regain twice your heal checks in hit point and half of it ability damage or ability drain.

The target of this spell suffer mildly from the dark powers beyond your healing, gaining the penalties of the haunted flaw (with no bonus feat) and radiating as a evil, both for the duration of the spell.

Insight Cost: 1

Back to Main Page3.5e HomebrewClass Ability ComponentsSpellsDark Insight Spells

Leziad's Homebrew (4423 Articles)
Article BalanceHigh +
AuthorLeziad +
ComponentV + and S +
Identifier3.5e Spell +
LevelDark Insight 1 +
RangeTouch +
RatingUndiscussed +
SchoolConjuration +
SubschoolHealing +
SummaryUse your dark insight for a powerful burst of healing. +
TitleDark Healing +