Deathxtreme! (3.5e Spell)
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Evocation / Necromancy [Fire] | |
Level: | Sorcerer/Wizard 9 |
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Components: | V, S |
Casting time: | 1 full-round action |
Range: | Long (400 ft. + 40 ft./level) |
Effect: | A storm of flaming death skulls that explode when they hit something. |
Duration: | 1 round/level |
Saving Throw: | See Text |
Spell Resistance: | See Text |
As you cast this spell, you unleash a literal storm of huge flying, burning skulls. Upon casting this spell, and at the beginning of each of your turns, 1d4+2 swarms of skulls come crashing down within the spell range. Each of those swarms of skulls behaves like a casting of meteor swarm, but deals half negative damage and inflicts 1 negative level on a failed save. However, each swarm of skulls cannot strike within 50 feet of each other; their areas cannot overlap, nor they can strike at the same creature.
All hostile creatures who witness this spell are shaken for its duration and 1d4 rounds afterward. Creatures with 4 less hit dice than your caster level are cowered instead. During the duration of the spell, the sky appears to be on fire; this has no mechanical effects except for being pretty freaky.
Back to Main Page → 3.5e Homebrew → Class Ability Components → Spells → Sorcerer/Wizard
Leziadv |
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Article Balance | Very High + |
Author | Leziad + |
Component | V + and S + |
Descriptor | Fire + |
Identifier | 3.5e Spell + |
Level | Sorcerer/Wizard 9 + |
Range | Long + |
Rating | Undiscussed + |
School | Evocation + and Necromancy + |
Summary | You summon an armageddon of flaming skulls to crash down unto your enemies. + |
Title | Deathxtreme! + |