Destructive Disruption (3.5e Spell)

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Author: Undead_Knave (talk)
Date Created: June 12, 2021
Status: Exclusive method
Editing: Clarity edits only please
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Destructive Disruption
Level: Sorcerer/Wizard 4, Psychic 4
Components: V, S
Casting time: 1 standard action
Range: Medium (100 ft. + 10 ft./level)
Target: One spellcaster, creature, or object
Duration: Instantaneous
Saving Throw: None
Spell Resistance: No

This spell functions as the targeted version of dispel magic, except that successfully disrupting an effect causes the power to explode, dealing a number of d6 typeless damage equal to the spell level of the disrupted spell in an area with a radius of 5' per spell level of the disrupted spell (so a disrupted fireball would deal 3d6 of damage in a 15' radius area, and a disrupted wish would deal 9d6 damage in a 45' radius area).

Additionally, a peculiarity of the spell's formula makes it slightly more efficient at counterspelling; counterspell attempts with destructive disruption gain a +1 competence bonus.

Back to Main Page3.5e HomebrewClass Ability ComponentsSpellsPsychic
Back to Main Page3.5e HomebrewClass Ability ComponentsSpellsSorcerer/Wizard

Article BalanceHigh +
AuthorUndead_Knave +
ComponentV + and S +
Identifier3.5e Spell +
LevelSorcerer/Wizard 4 + and Psychic 4 +
RangeMedium +
RatingUndiscussed +
SchoolAbjuration +
SummaryDispel magic doesn't make things explode. This does. Obviously the superior option. +
TitleDestructive Disruption +