Destructive Smite (3.5e Maneuver)

From Dungeons and Dragons Wiki
Jump to: navigation, search


Homebrew.png
Author: T.G. Oskar (talk)
Date Created: January 21, 2013
Status: Complete
Editing: Clarity edits only please
Scale.png Low - Moderate - High - Very High
ArticleUndiscussed.png
Rate this article
Discuss this article


Destructive Smite
Champion's Might (Strike)
Level: 4
Prerequisite: One Champion’s Might maneuver; smite class feature
Initiation Action: 1 standard action
Range: Melee attack
Target: One creature
Invoking a prayer to the gods, you beseech them to empower your strike with divine fury.

As part of initiating this maneuver, you must execute a smite. If the attack succeeds, your smite deals double damage (only your weapon damage, and any static improvement to damage such as that from your Strength modifier or your extra smite damage, is doubled), plus an extra 3d6 points of damage. If the attack roll is a critical threat, it automatically succeeds.

This maneuver is a supernatural ability.



Back to Main Page3.5e HomebrewClass Ability ComponentsMartial DisciplinesChampion's Might

Article BalanceModerate +
AuthorT.G. Oskar +
DisciplineChampion's Might +
Identifier3.5e Maneuver +
Level4 +
RatingUndiscussed +
SummarySmite deals double damage plus an extra 3d6; automatically confirms critical threats +
TitleDestructive Smite +
TypeStrike +