Destructive Teleport (3.5e Spell)

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Author: Leziad (talk)
Date Created: 25th September 2022
Status: Complete
Editing: Clarity edits only please
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Destructive Teleport
Conjuration (Teleportation) / Evocation
Level: Sorcerer/Wizard 9
Components: V
Casting time: 1 Round
Range: Personal and Touch
Targets: You and touched objects or other touched willing creatures
Duration: Instantaneous
Saving Throw: None and Will negates (object), Reflex half
Spell Resistance: No and Yes (object)

Research Notes: The spell is not working as intended, the methods used to to cross interdimensional line through subspace manipulation are flawed, resulting in immediate and irreparable destruction.

This spell behave as per greater teleport, except that upon arrival a wave of destructive subspatial energy fills 20-ft.-radius spread around the caster and spell's target. All creatures and objects within the radius take 2d6 damage per caster level, and those slain by the effect are utterly disintegrated alongside their nonmagical items. This damage ignore hardness and is never halved before it. A successful Reflex save halves the damage. The targets of the spell are unaffected by the wave of destruction and are unharmed.

This spell is on every spell list which also has teleport and greater teleport.

Back to Main Page3.5e HomebrewClass Ability ComponentsSpellsSorcerer/Wizard

Leziad's Homebrew (4421 Articles)
Article BalanceHigh +
AuthorLeziad +
ComponentV +
Identifier3.5e Spell +
LevelSorcerer/Wizard 9 +
RangeOther +
RatingUndiscussed +
SchoolConjuration + and Evocation +
SubschoolTeleportation +
SummaryYou teleport and cause incredible destruction upon arrival. +
TitleDestructive Teleport +