Research Notes: The spell is not working as intended, the methods used to to cross interdimensional line through subspace manipulation are flawed, resulting in immediate and irreparable destruction.
This spell behave as per greater teleport, except that upon arrival a wave of destructive subspatial energy fills 20-ft.-radius spread around the caster and spell's target. All creatures and objects within the radius take 2d6 damage per caster level, and those slain by the effect are utterly disintegrated alongside their nonmagical items. This damage ignore hardness and is never halved before it. A successful Reflex save halves the damage. The targets of the spell are unaffected by the wave of destruction and are unharmed.
This spell is on every spell list which also has teleport and greater teleport.
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Leziad's Homebrew (4421 Articles)