Dire Hypnotoad (3.5e Monster)

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Author: Havvy (talk)
Date Created: July 8th, 2010
Status: Complete
Editing: Clarity edits only please
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Size/Type: Tiny Magical Beast
Hit Dice: 2d10 (15 hp)
Initiative: +3
Speed: 20 ft. (4 squares)
Armor Class: 19 (+3 size, +3 Dex, +3 Natural Armor), touch 16, flat-footed 16
Base Attack/Grapple: +2/–7
Full Attack:
Space/Reach: 2.5 ft./0 ft.
Special Attacks: Fascinate, Dominate Monster
Special Qualities: Amphibious, low-light vision
Saves: Fort +3, Ref +6, Will +5
Abilities: Str 9, Dex 16, Con 11, Int 5, Wis 14, Cha 12
Skills: Hide +21, Listen +4, Perform (Hypnotize) +9, Spot +4
Feats: Alertness
Environment: Temperate marshes
Organization: Alone (1), Pair (2)
Challenge Rating: 3
Treasure: None
Alignment: Neutral
Advancement: -
Level Adjustment:

This is an Toad with the dire and hypno templates added to it. The Dire Hypnotoad Futurama reference.


Fascinate (Sp): As a standard action, a Dire Hypnotoad may make a fascinating gaze. Any creature that views this gaze must make a will save (DC 11 + Cha modifier) or become fascinated. A creature may purposely fail this Will save, as the Dire Hypnotoad may also induce feelings of a story. If creatures voluntarily fail their will save to this effect, the Dire Hypnotoad may make Perform (hypnotize) checks. This is a mind-affecting effect

Dominate Monster (Sp): As Psionic Dominate. May use this ability once a week. The save DC is 11 + Cha modifier at manifester level 2.

Skills: A dire hypnotoad’s coloration gives it a +4 racial bonus on Hide checks. A dire hypnotoad also has a +8 racial bonus on Perform (Hypnotize) checks.

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Havvy's Homebrew (191 Articles)
AlignmentNeutral +
AuthorHavvy +
Challenge Rating3 +
EnvironmentTemperate marshes +
Identifier3.5e Monster +
Level Adjustment+
RatingUnrated +
SizeTiny +
TitleDire Hypnotoad +
TypeMagical Beast +