Dragonfire Blast Strike (3.5e Maneuver)
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Desert Wind (Strike) [Fire] | |
Level: | 4 |
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Prerequisite: | Two Desert Wind maneuvers |
Initiation Action: | Standard |
Range: | Melee Attack |
Target: | One creature or object |
Duration: | Instantaneous |
Saving Throw: | Reflex Half (see text) |
As part of initiating this strike, you make a single attack at your highest attack bonus. If the attack hits, roll an additional attack roll against the target with the same bonus. If the second attack roll hits, the attack deals an additional 3d6 fire damage and you create a 30-ft line starting from one grid interaction in the target’s space within your reach. All creatures in the cone, inducing the initial target, takes 1d6 fire damage per two initiator levels. A successful Reflex save halves the damage, except for the target of the attack who is not allowed a save.
Back to Main Page → 3.5e Homebrew → Class Ability Components → Martial Disciplines → Desert Wind
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Facts about "Dragonfire Blast Strike (3.5e Maneuver)"
Article Balance | High + |
Author | Leziad + |
Descriptor | Fire + |
Discipline | Desert Wind + |
Identifier | 3.5e Maneuver + |
Level | 4 + |
Rating | Unrated + |
Summary | You make a single attack, which can explode into a line of fire. + |
Title | Dragonfire Blast Strike + |
Type | Strike + |