Eladrin, Noviere (3.5e Monster)

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Author: Dragonexx (talk)
Date Created: 10/19/2014
Status: Complete
Editing: Clarity edits only please
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Size/Type: Medium Outsider (Chaotic, Extraplanar, Eladrin, Good, Water)
Hit Dice: 5d8+10 (30 hp)
Initiative: +4
Speed: 30ft. swim: 80ft.
Armor Class: 20 (+4 Dex +6 Natural), touch 14, flat-footed 16
Base Attack/Grapple: +5/+9
Attack: +2 Holy Trident +11 (1d8+2d6[holy]+6) or Net +9 (Entangle) or Slam +9 (1d8+4)
Full Attack: +2 Holy Trident +11 (1d8+2d6[holy]+6) or Net +9 (Entangle) or Slam +9 (1d8+4)
Space/Reach: 5ft./5ft.
Special Attacks: Spell-Like Abilities, Spells, Water Bolt
Special Qualities: Alternate Form, Magic Circle Against Evil, Eladrin Traits, Immunity to Electricity, Resistance to Cold and Acid 10
Saves: Fort +6, Ref +6, Will +5
Abilities: Str 18, Dex 18, Con 14, Int 14, Wis 16, Cha 16
Feats: Extend Spell
Environment: Olympian Glades of Arborea
Organization: Solitary, Pair, or School (3-10)
Challenge Rating: 5
Treasure: Standard
Alignment: Always Chaotic Good
Advancement: By Class Level (Favored Classes: Cleric and Fighter)
Level Adjustment: +0

The seas and islands of Ossa, the second layer of Arborea, are the home of the noviere eladrins. Like the bralani, the novieres are a people who celebrate the beauty of the lands and emerald waters around them. They’re the most straightforward and approachable of the eladrins. The shieres are blocks of ice to the typical cutter traveling in Arborea, the bralani are fickle and flighty, and trying to talk seriously to a coure can drive a sod barmy – but the novieres’re willing to take a basher at his word and deal with him the way he deals with them.

The novieres appear to be aquatic elves or nixies. Their skins are greenish, blue, or golden in hue, and their hair ranges from deep blue-green to pale blond. They’re equally at home in the water or on land. The novieres’re somewhat more human in appearance than a full-blooded aquatic elf; they’re stockier, and have no prominent gills or webbing in their fingers. Their eyes mirror the color of the seas around them.

Novieres prefer to remain in the seas of Ossa, but sometimes journey to other planes or prime-material worlds to visit with ocean nymphs or merfolk. They love exploring a new coastline or listening to the sound of the surf on a strange shore. Of all eladrins, the novieres are most likely to be interested in trade or material things; they’re fascinated by gemstones and jewelry.

After the coures, the novieres are the most social of the eladrins. They do not travel much, but choose a favorite island or coastline and linger there for years at a time. A clan of noviere eladrins is loosely governed by a chieftain, but individuals are not bound to obey this leader. Novieres tend to keep to themselves and are a rare sight in the high eladrin courts of Olympus.


Spells: A Noviere casts spells as a 4th level cleric with access to the Good, Chaos and Water domains.

Spell-Like Abilities: At Will: Prestidigitation, Alter Self, Water Breathing, Charm Monster, Mirror Image, Ghost Sound, Dancing Lights, Continual Flame, Slow, 1/day: Control Water

Alternate Form (Su): A Noviere can assume a form made completely out of water. In this form, her swim speed increases to 100ft. she can make slam attacks, use water bolt, and has medium fortification. She may not cast spells, though she may still use her spell-like abilities.

Water Bolt (Su): While in water form the Noviere can fire a bolt of water as a standard action. This deals 1d6 per CR (5d6 by default) in a 60ft. line or a 30ft. cone with a reflex save for half damage. The save is Cha based (DC15).

Back to Main Page3.5e HomebrewMonsters

AlignmentAlways Chaotic Good +
AuthorDragonexx +
Challenge Rating5 +
EnvironmentOlympian Glades of Arborea +
Identifier3.5e Monster +
Level Adjustment+0 +
RatingUnrated +
SizeMedium +
SubtypeChaotic +, Extraplanar +, Eladrin +, Good + and Water +
TitleEladrin, Noviere +
TypeOutsider +