Elusive (5e Feat)

From Dungeons and Dragons Wiki
Jump to: navigation, search
Homebrew.png
Author: Gr7mm Bobb (talk)
Date Created: 20Dec2017
Status: Complete
Editing: Clarity Edits only, use discussion page
 Ratings for this homebrew:
Average:
NA
/ 4

 0 users favored it (4/4).
 0 users liked it (3/4).
 0 were neutral on it (2/4).
 0 users disliked it (1/4).
 1 users opposed it (0/4).

RatingPending.png
Rate this article
Discuss this article

Elusive  (Feat)

  • You may add your proficiency bonus to checks and saves made to oppose a grapple or escape restraints. If you are already proficient in the related check or save, you have advantage instead.
  • Whenever you are damaged or creature misses you with an attack, you may use your reaction to move up to ½ of your speed (rounded up). If you would be affected by a spell or ability that targets an area that you occupy, you may use your reaction to move 15 feet before the effect occurs; if you do, you are prone at the end of this movement and this movement ignores difficult terrain and does not provoke opportunity attacks.
  • If you are subjected to the grappled or restrained condition, you may use your reaction to attempt to escape if you would normally be allowed to do so as an action.





Back to Main Page5eCharacter OptionsFeats

Facts about "Elusive (5e Feat)"
AuthorGr7mm Bobb +
Canontrue +
Identifier5e Feat +
Is Feattrue +
Rated ByGhostwheel +
RatingRating Pending +
SummaryYou've developed a knack for keeping just outside of harm's way. +
TitleElusive +