Freeze Blood (3.5e Spell)

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Author: Surgo (talk)
Date Created: July 27, 2010
Status: Complete
Editing: Spelling and grammar only
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Freeze Blood
Necromancy [Cold]
Level: Cleric 5, Sorcerer/Wizard 5
Components: V, S
Casting time: 1 standard action
Range: Close (25 ft. + 5 ft./2 levels)
Target: One creature
Duration: Instantaneous
Saving Throw: Fortitude negates
Spell Resistance: Yes

This spell freezes in place blood, threads of magic, or whatever fluid or ethereal substance the target uses to survive.

The subject of this spell immediately drops to 0 hit points if their current hit point total is greater than 0, and then takes 1d8 points of cold damage. Enemies immune to cold are unaffected by the first effect.



Back to Main Page3.5e HomebrewClass Ability ComponentsSpellsCleric
Back to Main Page3.5e HomebrewClass Ability ComponentsSpellsSorcerer/Wizard

AuthorSurgo +
ComponentV + and S +
DescriptorCold +
Identifier3.5e Spell +
LevelCleric 5 + and Sorcerer/Wizard 5 +
RangeClose +
Rated ByEiji-kun +
RatingRating Pending +
SchoolNecromancy +
SummaryFreezes the blood or other life components of a creature; death soon follows. +
TitleFreeze Blood +