Gravitational Missile (3.5e Spell)

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Author: Leziad (talk)
Date Created: October 21st, 2024
Status: Complete
Editing: Clarity edits only please
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Gravitational Missile
Transmutation
Level: Sorcerer/Wizard 4
Components: V, S
Casting time: 1 Standard Action
Range: Medium (100 ft. + 10 ft./level)
Effect: One missile of gravity/5 levels
Duration: Instantaneous
Saving Throw: Fortitude Negates (see text)
Spell Resistance: No

When you cast this spell, you focus a large amount of gravitational energy into a missile. You launch the missile at any creature or object within range, making a ranged touch attack. You may aim your spheres freely between any valid targets. If a projectile hits, it deals 1d6 damage per two caster levels (maximum of 5d6) in magic bludgeoning damage. If the target is large or smaller, it must make a Fortitude save or fall prone. If the target was already prone, it instead becomes unable to get up for 1 round.

At 10th level, and each 5 levels thereafter, you fire an additional missile. If multiple projectiles are aimed at the same target, you add the damage of each missile together as a single source of damage before damage reduction. The target needs to only make a single Fortitude, but with a –1 penalty for each missile that hits it beyond the first.



Back to Main Page3.5e HomebrewClass Ability ComponentsSpellsSorcerer/Wizard

Leziad's Homebrew (4517 Articles)
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Article BalanceHigh +
AuthorLeziad +
ComponentV + and S +
Identifier3.5e Spell +
LevelSorcerer/Wizard 4 +
RangeMedium +
RatingUndiscussed +
SchoolTransmutation +
SummaryYou fire missiles of gravitational energy, which batters your foes. +
TitleGravitational Missile +