Gravitational Missile (3.5e Spell)
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Transmutation | |
Level: | Sorcerer/Wizard 4 |
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Components: | V, S |
Casting time: | 1 Standard Action |
Range: | Medium (100 ft. + 10 ft./level) |
Effect: | One missile of gravity/5 levels |
Duration: | Instantaneous |
Saving Throw: | Fortitude Negates (see text) |
Spell Resistance: | No |
When you cast this spell, you focus a large amount of gravitational energy into a missile. You launch the missile at any creature or object within range, making a ranged touch attack. You may aim your spheres freely between any valid targets. If a projectile hits, it deals 1d6 damage per two caster levels (maximum of 5d6) in magic bludgeoning damage. If the target is large or smaller, it must make a Fortitude save or fall prone. If the target was already prone, it instead becomes unable to get up for 1 round.
At 10th level, and each 5 levels thereafter, you fire an additional missile. If multiple projectiles are aimed at the same target, you add the damage of each missile together as a single source of damage before damage reduction. The target needs to only make a single Fortitude, but with a –1 penalty for each missile that hits it beyond the first.
Back to Main Page → 3.5e Homebrew → Class Ability Components → Spells → Sorcerer/Wizard
Leziadv |
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Article Balance | High + |
Author | Leziad + |
Component | V + and S + |
Identifier | 3.5e Spell + |
Level | Sorcerer/Wizard 4 + |
Range | Medium + |
Rating | Undiscussed + |
School | Transmutation + |
Summary | You fire missiles of gravitational energy, which batters your foes. + |
Title | Gravitational Missile + |