Hermetic Sunlight Touch (3.5e Maneuver)

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Author: Leziad (talk)
Date Created: 3rd May 2023
Status: Complete
Editing: Clarity edits only please
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Hermetic Sunlight Touch
Sunlight Breath (Other)
Level: 6
Prerequisite: TwoSunlight Breath maneuver
Initiation Action: Standard or Swift
Range: Touch
Target: One living creature
Duration: Instantaneous
Saving Throw: Will Half (harmless)

This maneuver uses nyimo alongside ancient acupuncture techniques to maximize its curative properties. The touched target is automatically stabilize, staunching bleeding effects, the target is affected as the lesser restoration spell and any disease and poison the target suffers from are cured. As part of initiating this maneuver, the user may spend 1 point of breath energy to also heal the target for 5d8 + half her initiator level.

If temporary breath energy is used with this maneuver, it grants temporary hit points instead of healing. The temporary hit point granted by this maneuver may not exceed maximum hit points of the target when added with the target's current hit point. These temporary hit points last for 1 minute.

The initiator may use this maneuver on themselves as a swift action.



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Leziad's Homebrew (4496 Articles)
Leziadv
AuthorLeziad +
DisciplineSunlight Breath +
Identifier3.5e Maneuver +
Level6 +
RatingUndiscussed +
SummaryYou use nyimo to stabilize the dying, staunch bleeding and cure ailments; spend breath energy to heal 5d8 + half your initiator level. +
TitleHermetic Sunlight Touch +
TypeOther +