Jewel/Gem Creation (3.5e Spell)
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Conjuration (Creation) | |
Level: | Artifice 7, Creation 6, Gem 6, Sorcerer/Wizard 7, Cleric 7 |
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Components: | V, S, M |
Casting time: | instant |
Range: | Close (25 ft. + 5 ft./2 levels) |
Effect: | One Gem or Jewel of any gp value |
Duration: | 1 hour/caster level and concentration(C)(see text) |
Saving Throw: | None |
Spell Resistance: | no |
After the spell is cast the spell the caster can continue on other actions as long as concentration is maintained (starting DC:5).
Each Hour after starting this spell -
- You create a gem or jewel worth 1,000gp.
- Increase the value of a gem or jewel by 1,000gp.
The gem or jewel created will only last for 24 hours if not in possession of the caster, unless it has been used as a spell component such as Trap the Soul.
An appraise, Spellcraft or sense motive check (DC: gp value in thousands [24000gp = 24dc]) reveals the gem has been altered, (DC x2) will reveal that the gem will dissapear after 24 hours.
- Unless the gem has been used for a purpose (crushing for spell ingredients, trapping a soul, ect.)
Material Component: if improving a gem/jewel you must first have the starting gem/jewel.
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Article Balance | Moderate + |
Author | Snafusam + |
Component | V +, S + and M + |
Identifier | 3.5e Spell + |
Level | Artifice 7 +, Creation 6 +, Sorcerer/Wizard 7 +, Cleric 7 + and Gem 6 + |
Range | Other + |
Rated By | Luigifan18 + |
Rating | Rating Pending + |
School | Conjuration + |
Subschool | Creation + |
Summary | create jewels/gems for material components + |
Title | Gem Creation + |