Lasgun (3.5e Equipment)
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Lasgun
Simple Two-Handed Projectile
Cost: | 850 gp |
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Damage (Small): | 1d4 |
Damage (Medium)1: | 1d6 |
Critical: | 19-20/x3 |
Range Increment: | 100' |
Weight2: | 10 lbs |
Type3: | Fire |
HP4: | 6 |
Hardness: | 5 |
1. See Damage Increases by Size to calculate the damage for a weapon larger than Medium or smaller than Small.
2. Weight figures are for Medium weapons. A Small weapon weighs half as much, and a Large weapon weighs twice as much.
3. When two types are given, the weapon is both types if the entry specifies "and", either type (player's choice at time of attack) if the entry specifies "or", or each end of the double weapon is a different type if the entry specifies "/".
4. The hp value given is for Medium armor, weapons, and shields. Divide by 2 for each size category of the item smaller than Medium, or multiply it by 2 for each size category larger than Medium.
Automatic Fire: Whenever the Lasgun could be used to make an attack, it can instead be used to make two attacks, at a -6 penalty to each.
Spray and Pray: As a full-round action, you can expend 30 laser shots in a 200' cone. Any creature in that cone must make a Reflex save (DC 5+BAB) or get hit by a laser and take the Lasgun's damage.
High Tech: The price to enchant a Lasgun is doubled.
Masterwork: The stats above are for a non-masterwork Lasgun. Fancier Lasguns are masterwork. Unfortunately, this makes them delicate, reducing their HP by 2 and Hardness by 1, and making them instantly destroyed by immersion in salt water, mud, sand, or similar dirty things.
Noisy: The Listen check DC to hear a Lasgun being fired is -10.
Laser Path: You get an extra -15 to your Hide check to hide while firing a Lasgun, and any creature that see the victim being shot can guess at the general direction from whence the shot came.
Clips: Each clip costs 150 gp, weighs 2 pounds, and contains 50 shots. Reloading the Lasgun is a move action which provokes attacks of opportunity. Clips that are left out in the sun regenerate 1 shot every 8 hours. Clips that are placed in a fire regenerate all of their shots, but the maximum number of shots they can hold is halved each time.
The Lasgun also has some equipment which only works for the Lasgun. As such, it is listed here.
Addon | Price (gp) | Weight | Effect |
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Extra Length | 1000 | 2 lb | Deal +1 damage, and get +100' to the increment length, but get a -4 penalty to the attack roll if the attack was not immediately preceded by a move action to aim. |
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