Magic Missile (TOToM Spell)

From Dungeons and Dragons Wiki
Jump to: navigation, search
Author: Tarkisflux (talk)
Date Created: 17 November 2010
Status: Finished
Editing: Clarity edits only please
Scale.png Unquantifiable
Rate this article
Discuss this article

Magic Missile Wizard Evocation 1
This spell is one of the most recognized spells in a wizard's arsenal. It isn't particularly fancy, but it's an old standby for a reason.
Standard action Simple, Force ? V, S
Range: Medium (100 ft. + 10 ft./level)
Targets: One or two creatures (see text)
Duration: Slot
Saving Throw: None
A bolt of arcane force (colored as chosen by the caster) streaks towards a target, hitting them regardless of armor class or miss chance. The missile deals 1d4+[CL/5]d4+1 points of damage. If the caster spends a full round action on the casting, they may also fire a second missile at any target within range, including the original target. While this spell is active and the slot remains bound, the caster may generate a single missile as a standard action or two missiles as a full-round action.
Enhanced: The spell generates 2 missiles as a standard action, and 3 as a full-round action.
Diminished: The spell generates no missiles as a standard action, and 1 as a full-round action.
Immune: No effect.
Items: Wand of magic missile


Back to Main Page3.5e HomebrewSourcebooksThe Other Tome of MagicSpells

Article BalanceUnquantifiable +
AuthorTarkisflux +
ClassWizard +
ComponentV + and S +
DescriptorSimple + and Force +
IdentifierTOToM Spell +
Level1 +
RangeMedium +
RatingUndiscussed +
SchoolEvocation +
SummaryUnerring darts of magical force. +
TitleMagic Missile +