Publication:Grim-N-Gritty/Appendix 4/Sudden Action (3.5e Feat)

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Sudden Action [General] Prerequisites: Intelligence 13, Combat Expertise, Improved InitiativeBenefit: Once per cycle, you can change your place in the initiative order, moving higher in the count by a number less than or equal to your character level, as you see fit. You must declare the use of this ability at the start of any round, before anyone else takes an action. any range.



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Identifier3.5e Feat +
PrerequisiteIntelligence 13 +, Combat Expertise + and Improved Initiative +
SummaryBurst into sudden action when the situation calls for it. +
TitleSudden Action +
TypeGeneral +