Pun-punk (3.5e Maneuver)

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Author: Morpholomew Bark (talk)
Date Created: 06-18-2010
Status: Transferred
Editing: Clarity edits only please
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Pungeon Pendragon (Boost)
Level: 8
Prerequisite: Three Pungeon Pendragon maneuvers
Initiation Action: 1 swift action
Range: Personal
Target: You
Duration: End of Turn
Saving Throw: None

With the language before time you summon a weapon to your hand to attack after which it disappears ago.

You summon a weapon to your hand from another world. It may be any weapon possible, even one that is not appropriate for your culture or time or even your world. Examples include a revolver in a medieval setting, a rapier in an oriental setting or a raygun in an anti-technology setting. Make a Truespeak check. If the result is 10, the weapon gains a +1 enhancement bonus. For each 5 points by which your check exceeds 10, you may increase the enhancement bonus by 1 or give the weapon a magic (or psionic) quality of an equal bonus. You can’t give the weapon an enhancement bonus greater than +5 and enhancement bonus and magic qualities cannot exceed a combined enhancement bonus of +10, as normal for non-epic magic weapons. You can make a single or a full attack with the weapon, but it disappears at the end of your turn. Weapons that are out-of-place or out-of-time may require DM approval first, mostly in the case of far-future weapons, due to their greater power than other weapons.

Back to Main Page3.5e HomebrewClass Ability ComponentsMartial DisciplinesPungeon Pendragon

AuthorMorpholomew Bark +
DisciplinePungeon Pendragon +
Identifier3.5e Maneuver +
Level8 +
RatingUnrated +
SummarySummon a weapon with magic bonuses for a single round. +
TitlePun-punk +
TypeBoost +