Razor Sword (3.5e Equipment)
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Razor Sword
Exotic One-Handed Melee
Cost: | 500 gp |
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Damage (Small): | 1d6 |
Damage (Medium)1: | 2d4 |
Critical: | 18-20/x2 |
Weight2: | 6 lbs |
Type3: | Slashing |
HP4: | 10 |
Hardness: | 5 |
1. See Damage Increases by Size to calculate the damage for a weapon larger than Medium or smaller than Small.
2. Weight figures are for Medium weapons. A Small weapon weighs half as much, and a Large weapon weighs twice as much.
3. When two types are given, the weapon is both types if the entry specifies "and", either type (player's choice at time of attack) if the entry specifies "or", or each end of the double weapon is a different type if the entry specifies "/".
4. The hp value given is for Medium armor, weapons, and shields. Divide by 2 for each size category of the item smaller than Medium, or multiply it by 2 for each size category larger than Medium.
A weapon of fragile construction, a razor sword possess an extremely sharp and deadly blade. A razor sword's construction varies incredibly, with some being barely more than a cutting edge while others are include braces and similar odd designs. These blades are so sharp that they deal significant amount of damage and can easily bisect a man.
These blades however are prone to breaking, a razor sword's fine design mean that making a one out of special material is twice as expensive as normal and the material's hardness is halved. The true bane of a razor sword is that quickly break, any attack made with it which connect deal 10 points of damage to it, reduced by hardness. Once it hit point reaches 0, the blade gain the Broken condition. A magical razor blade or one made of Adamantine can survive indefinitely constant usage.
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