Roaring Flames (3.5e Maneuver)

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Author: Leziad (talk)
Date Created: 27th January 2021
Status: Complete
Editing: Clarity edits only please
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Roaring Flames
Desert Wind (Stance)
Level: 3
Prerequisite: Two Desert Wind maneuvers.
Initiation Action: Swift Action
Range: Personal
Target: Self


This stance greatly enhances your flames, making them much deadlier than normal. When a desert wind maneuver deals fire damage, increase that damage by +1 per dice of damage. Additionally, desert wind maneuvers that deals fixed amounts of dice in fire damage such as Dragon's FlameToB and Fan the FlameToB deals an additional +1d6 fire damage, to a maximum number of d6 rolled equal to your initiator level. At initiator level 8th, 12th, 16th and 20th you add an extra d6 to these maneuvers, with the same limitations.



Back to Main Page3.5e HomebrewClass Ability ComponentsMartial DisciplinesDesert Wind

Leziad's Homebrew (4427 Articles)
Leziadv
Article BalanceHigh +
AuthorLeziad +
DisciplineDesert Wind +
Identifier3.5e Maneuver +
Level3 +
RatingUndiscussed +
SummaryYou deal more fire damage with your maneuvers, and improve fire maneuvers. +
TitleRoaring Flames +
TypeStance +