SRD5:Acolyte (NPC)

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Disambiguation.png This article is about Acolyte, background for 5th edition.
For other uses of Acolyte, see Acolyte (disambiguation).
This material from the 5th edition SRD is published under the OGL and CC-BY
Acolyte (NPC) [SRD5 OGL/CC-BY] [1] [2]

[3]

Medium Humanoid (Any Race), Any Alignment
Armor Class: 10
Hit Points: 9 (2d8)
Speed: 30 ft.
STR DEX CON INT WIS CHA
10 (+0) 10 (+0) 10 (+0) 10 (+0) 14 (+2) 11 (+0)
Skills: Medicine +4, Religion +2
Senses: passive Perception 12
Languages: Any one language (usually Common)
Habitat: Urban
Challenge: 1/4 (50 xp)Proficiency Bonus (PB): +2

Features

Spellcasting. The acolyte is a 1st-level spellcaster. Its spellcasting ability is Wisdom (spell save DC 12, +4 to hit with spell attacks). The acolyte has the following Cleric spells prepared:

Cantrips (at will): light, sacred flame, thaumaturgy
1st level (3 slots): bless, cure wounds, sanctuary

Actions

Club. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 2 (1d4) bludgeoning damage.


Acolytes are junior members of a clergy, ususally answerable to a priest. They perform functions in a temple and are granted minor spellcasting power by their deities.

End of the SRD5 material

Found in Adventures[edit]


Sources and Notes[edit]

  1. Wizards RPG Team (6 May 2015). SRD-OGL v5.1. (5e) Wizards of the Coast. Licensed: OGL & CC-BY.
  2. Note: Habitat is not part of the SRD5.
  3. habitat - Dungeon Master's Guide (5e) p.302-305

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Facts about "Acolyte (NPC)"
AlignmentAny Alignment +
AuthorSRD5 +
CRval0.25 +
Canontrue +
Challenge Rating1/4 +
Creature NameAcolyte +
Experience Points50 +
FeaturesSpellcasting + and Club +
HabitatUrban +
Hit Dice2d8 +
Hit Points9 +
IdentifierNPC +
NPCtrue +
NameAcolyte +
PublicationSRD5 +
SizeMedium +
SortTextAcolyte NPC +
SubtypeAny Race +
SummaryJunior members of a clergy +
TitleAcolyte +
TypeHumanoid +