SRD5:Gelatinous Cube

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Gelatinous Cube exists in other D&D editions see:

Gelatinous Cube (disambiguation).

This material from the 5th edition SRD is published under the OGL
Gelatinous Cube [SRD5 OGL][1] [2] [3] [4] [5]
Large Ooze, Unaligned
Armor Class: 6
Hit Points: 84 (8d10+40)
Speed: 15 ft.
STR DEX CON INT WIS CHA
14 (+2) 3 (-4) 20 (+5) 1 (-5) 6 (-2) 1 (-5)
Condition Immunity: blinded, charmed, deafened, exhaustion, prone]]
Senses: blindsight 60 ft. (blind beyond this radius), passive Perception 8
Languages:
Habitat: Underdark, Underground
Challenge: 2 (450 xp)Proficiency Bonus (PB): +2

Features

Ooze Cube. The cube takes up its entire space. Other creatures can enter the space, but a creature that does so is subjected to the cube’s Engulf and has disadvantage on the saving throw.

Creatures inside the cube can be seen but have total cover.

A creature within 5 feet of the cube can take an action to pull a creature or object out of the cube. Doing so requires a successful DC 12 Strength check, and the creature making the attempt takes 10 (3d6) acid damage.

The cube can hold only one Large creature or up to four Medium or smaller creatures inside it at a time.

Transparent. Even when the cube is in plain sight, it takes a successful DC 15 Wisdom (Perception) check to spot a cube that has neither moved nor attacked. A creature that tries to enter the cube’s space while unaware of the cube is surprised by the cube. 

Actions

Pseudopod. Melee Weapon Attack: +4 to hit, reach 5 ft. one target. Hit: 10 (3d6) acid damage.

Engulf. The cube moves up to its speed. While doing so, it can enter Large or smaller creatures’ spaces. Whenever the cube enters a creature’s space, the creature must make a DC 12 Dexterity saving throw.

On a successful save, the creature can choose to be pushed 5 feet back or to the side of the cube. A creature that chooses not to be pushed suffers the consequences of a failed saving throw.

On a failed save, the cube enters the creature’s space, and the creature takes 10 (3d6) acid damage and is engulfed. The engulfed creature can’t breathe, is restrained, and takes 21 (6d6) acid damage at the start of each of the cube’s turns. When the cube moves, the engulfed creature moves with it.

An engulfed creature can try to escape by taking an action to make a DC 12 Strength check. On a success, the creature escapes and enters a space of its choice within 5 feet of the cube.


End of the SRD5 material

Unofficial Description: Cubic clear ooze.

Sources and Notes[edit]

  1. Wizards RPG Team (6 May 2015). SRD-OGL v5.1. (5e) Wizards of the Coast. Licensed: OGL.
  2. Note: Habitat is not part of the SRD5.
  3. also published in — Wizards RPG Team (September 2014). Monster Manual. (5e) Wizards of the Coast. ISBN 978-0786965618. p. 241.
  4. habitat - Dungeon Master's Guide (5e) p.302-305
  5. habitat (Underground) - user:Rlyehable (unofficial)
[[Category:5e Oozes|Gelatinous Cube}}

Back to Main Page5eMonsterOoze

Facts about "Gelatinous Cube"
AlignmentUnaligned +
AuthorSRD5 +
CRval2 +
Canontrue +
Challenge Rating2 +
Experience Points450 +
FeaturesOoze Cube +, Transparent +, Pseudopod + and Engulf +
HabitatUnderdark + and Underground +
Hit Dice8d10+40 +
Hit Points84 +
PublicationSRD5 +
SizeLarge +
SortTextOoze Gelatinous Cube +
SummaryCubic clear ooze. +
TitleGelatinous Cube +
TypeOoze +