SRD5:Lizardfolk
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This material from the 5th edition SRD is published under the OGL |
Lizardfolk | ||||||||||||
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Medium Humanoid (Lizardfolk), Neutral | ||||||||||||
Armor Class: 15 (natural armor, shield) | ||||||||||||
Hit Points: 22 (4d8+4) | ||||||||||||
Speed: 30 ft., swim 30 ft. | ||||||||||||
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Skills: Perception +3, Stealth +4, Survival +5 | ||||||||||||
Senses: passive Perception 13 | ||||||||||||
Languages: Draconic | ||||||||||||
Challenge: 1/2 (100 xp)Proficiency Bonus (PB): +2 | ||||||||||||
Hold Breath. The lizardfolk can hold its breath for 15 minutes.
ActionsMultiattack. The lizardfolk makes two melee attacks, each one with a different weapon. Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6+2) piercing damage. Heavy Club. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6+2) bludgeoning damage. Javelin. Melee or Ranged Weapon Attack: +4 to hit, reach 5 ft. or range 30/120 ft., one target. Hit: 5 (1d6+2) piercing damage. Spiked Shield. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6+2) piercing damage. |
Unofficial DescriptionLizardfolk are reptilian humanoids with tails that are about half the length of their body. |
The material in this box is unofficial, and is not quoted from a SRD or published material. |
Sources[edit]
Back to Main Page → 5e System Reference Document → Monster → Lizardfolk
Facts about "Lizardfolk"
Alignment | Neutral + |
Author | SRD5 + |
Canon | true + |
Challenge Rating | 1/2 + |
Experience Points | 100 + |
Features | Hold Breath +, Multiattack +, Bite +, Heavy Club +, Javelin +, Spiked Shield + and {{{feature1}}} + |
Hit Dice | 4d8+4 + |
Hit Points | 22 + |
Publication | SRD5 + |
Size | Medium + |
SortText | Lizardfolk 5e + |
Subtype | Lizardfolk + |
Title | Lizardfolk + |
Type | Humanoid + |