From Dungeons and Dragons Wiki
|This material from the 5th edition SRD is published under the OGL|
|Large undead (skeleton), lawful evil|
|Armor Class: 12 (natural armor)|
|Hit Points: 67 (9d10+18)|
|Speed: 40 ft.|
|Damage Vulnerabilities: bludgeoning|
|Damage Immunity: poison|
|Condition Immunity: exhaustion, poisoned|
|Senses: darkvision 60 ft., passive Perception 9|
|Languages: understands Abyssal but can't speak|
|Challenge: 2 (450 xp)|
| Charge. If the skeleton moves at least 10 feet straight toward a target and then hits it with a gore attack on the same turn, the target takes an extra 9 (2d8) piercing damage. If the target is a creature, it must succeed on a DC 14 Strength saving throw or be pushed up to 10 feet away and knocked prone.
Greataxe. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 17 (2d12+4) slashing damage.
Gore. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 13 (2d8+4) piercing damage.
|Appears as the skeleton of a minotaur.|
|The material in this box is unofficial, and is not quoted from a SRD or published material.|
Facts about "Minotaur Skeleton"
|Alignment||Lawful Evil +|
|Challenge Rating||2 +|
|Experience Points||450 +|
|Features||Charge +, Greataxe + and Gore +|
|Hit Dice||9d10+18 +|
|Hit Points||67 +|
|SortText||Minotaur Skeleton +|
|Subtype||Skeleton + and Minotaur +|
|Title||Minotaur Skeleton +|