|This material from the 5th edition SRD is published under the OGL|
|Medium undead, chaotic evil|
|Armor Class: 12|
|Hit Points: 16 (3d8+3)|
|Speed: 40 ft.|
|Skills: Stealth +4 (+6 in dim light or darkness)|
|Damage Vulnerabilities: radiant|
|Damage Resistances: acid, cold, fire, lightning, thunder; bludgeoning, piercing, and slashing from nonmagical attacks|
|Damage Immunity: necrotic, poison|
|Condition Immunity: exhaustion, frightened, grappled, paralyzed, petrified, poisoned, prone, restrained|
|Senses: darkvision 60 ft., passive Perception 10|
|Challenge: 1/2 (100 xp)Proficiency Bonus (PB): +2|
| Amorphous. The shadow can move through a space as narrow as 1 inch wide without squeezing.
Strength Drain. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 9 (2d6+2) necrotic damage, and the target's Strength score is reduced by 1d4. The target dies if this reduces its Strength to 0. Otherwise,, the reduction lasts until the target finishes a short or long rest.
If a non-evil humanoid dies from this attack, a new shadow rises from the corpse 1d4 hours later.