SRD5:Shadow

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This material from the 5th edition SRD is published under the OGL
Shadow
Medium undead, chaotic evil
Armor Class: 12
Hit Points: 16 (3d8+3)
Speed: 40 ft.
STR DEX CON INT WIS CHA
6 (-2) 14 (+2) 13 (+1) 6 (-2) 10 (+0) 8 (-1)
Skills: Stealth +4 (+6 in dim light or darkness)
Damage Vulnerabilities: radiant
Damage Resistances: acid, cold, fire, lightning, thunder; bludgeoning, piercing, and slashing from nonmagical attacks
Damage Immunity: necrotic, poison
Condition Immunity: exhaustion, frightened, grappled, paralyzed, petrified, poisoned, prone, restrained
Senses: darkvision 60 ft., passive Perception 10
Languages:
Challenge: 1/2 (100 xp)Proficiency Bonus (PB): +2
Amorphous. The shadow can move through a space as narrow as 1 inch wide without squeezing.

Shadow Stealth. While in dim light or darkness, the shadow can take the Hide action as a bonus action.

Sunlight Weakness. While in sunlight, the shadwo has disadvantage on attack rolls, ability checks, and saving throws.

Actions

Strength Drain. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 9 (2d6+2) necrotic damage, and the target's Strength score is reduced by 1d4. The target dies if this reduces its Strength to 0. Otherwise,, the reduction lasts until the target finishes a short or long rest.

If a non-evil humanoid dies from this attack, a new shadow rises from the corpse 1d4 hours later.



Sources[edit]


Back to Main Page5e System Reference DocumentMonster → Shadow

Facts about "Shadow"
AlignmentChaotic Evil +
AuthorSRD5 +
Canontrue +
Challenge Rating1/2 +
Experience Points100 +
FeaturesAmorphous +, Shadow Stealth +, Sunlight Weakness + and Strength Drain +
Hit Dice3d8+3 +
Hit Points16 +
PublicationSRD5 +
SizeMedium +
SortTextShadow +
TitleShadow +
TypeUndead +