SRD5:Stone Golem

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This material from the 5th edition SRD is published under the OGL
Stone Golem
Large construct (golem), unaligned
Armor Class: 17 (natural armor)
Hit Points: 178 (17d10+85)
Speed: 30 ft.
STR DEX CON INT WIS CHA
22 (+6) 9 (-1) 20 (+5) 3 (-4) 11 (+0) 1 (-5)
Damage Immunity: poison; bludgeoning, piercing, and slashing from nonmagical attacks that aren't adamantine
Condition Immunity: charmed, exhaustion, frightened, paralyzed, petrified, poisoned
Senses: darkvision 120 ft., passive Perception 10
Languages: Understands the language of its creator but can't speak
Challenge: 10 (5,900 xp)
Immutable Form. The golem is immune to any spell or effect that would alter its form.

Magic Resistance. The golem has advantage on saving throws agianst spells and other magical effects.

Magic Weapons. The golem's weapon attacks are magical.

Actions

Multiattack. The golem makes two slam attacks.

Slam. Melee Weapon Attack: +10 to hit, reach 5 ft. one target. Hit: 19 (3d8+6) bludgeoning damage.

Slow (Recharge 5-6). The golem targets one or more creatures it can see within 10 feet of it. Each target must make a DC 17 Wisdom saving throw against this magic. On a failed save, a target can’t use reactions, its speed is halved, and it can’t make more than one attack on its turn. In addition, the target can take either an action or a bonus action on its turn, not both. These effects last for 1 minute. A target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.



Sources[edit]


Back to Main Page5e System Reference DocumentMonster → Stone Golem

Facts about "Stone Golem"
AlignmentUnaligned +
AuthorSRD5 +
Canontrue +
Challenge Rating10 +
Experience Points5,900 +
FeaturesImmutable Form +, Magic Resistance +, Magic Weapons +, Multiattack +, Slam + and Slow (Recharge 5-6) +
Hit Dice17d10+85 +
Hit Points178 +
PublicationSRD5 +
SizeLarge +
SortTextGolem Stone +
SubtypeGolem +
TitleStone Golem +
TypeConstruct +