Sagittarius (3.5e Monster)

From Dungeons and Dragons Wiki
Jump to: navigation, search
Homebrew.png
Author: Sulacu (talk)
Date Created: March 9, 2014
Status: Penguin
Editing: Clarity edits only please
ArticleUndiscussed.png
Rate this article
Discuss this article


Sagittarius
Size/Type: Medium Outsider (Chaotic, True Celestial, Zodiac)
Hit Dice: 17d10+85 (255 hp)
Initiative: +15
Speed: 60 ft. (12 squares), climb 30 ft.
Armor Class: 39 (+12 Dex, +11 natural, +4 deflection, +2 divine), touch 28, flat-footed 27
Base Attack/Grapple: +17/+24
Attack: Bow of the Stars +34 melee (2d6+17/19-20/×3)
Full Attack: Bow of the Stars +34/+29/+24/+19 melee (2d6+17/19-20/×3)
Space/Reach: 5 ft./5 ft.
Special Attacks: Domain, maneuver-like abilities, smite, spells, spell-like abilities
Special Qualities: Rank 2 true celestial traits and immunities, divine aura, divine presence, DR 10/lawful and magic, immunity to electricity and fire, martial defense 29, regeneration 10, resistance to acid and cold 15, spell resistance 29
Saves: Fort +15, Ref +24, Will +18
Abilities: Str 21, Dex 34, Con 16, Int 22, Wis 22, Cha 19
Skills: Balance +34, Craft (bowmaking and fletching) +28, Climb +35, Concentration +25, Hide +34, Jump +39, Knowledge (nature) +28, Knowledge (the planes) +36, Listen +28, Martial Lore +28, Move Silently +34, Spot +28, Search +28, Survival +28, Swim +27, Tumble +34
Feats: Improved Initiative
Environment: The astral plane
Organization: Solitary
Challenge Rating: 17
Treasure: None
Alignment: Chaotic good
Advancement:
Level Adjustment:


Bla bla Sagittarius bla.

Stuff bla.

Combat[edit]

Stuff.

The spirit of Sagittarius is treated as a 19 HD creature when targeted by HD-dependent effects, and its natural weapons and any weapons it wields are treated as chaotic-aligned and magical for the purpose of overcoming damage reduction.

Divine Aura (Ex): Sagittarius' divine aura hedges out all spells and spell-like abilities of level 2 or lower.

Divine Presence (Ex): Sagittarius' divine presence extends out in a 30-foot emanation. Its frightful presence effect affects all non-chaotic creatures, frightening those of 6 HD or less, and rendering others shaken. A DC 25 Will save negates the effects.

Domain: The spirit of Sagittarius has access to its own personal Sagittarius Domain. It may grant access to the domain and its special domain power to mortal followers. Of this domain, the spirit of Sagittarius may cast the first five spells at will, the 6th and 7th spell 3 times per day, and the 8th and 9th spell once per day.

Maneuver-Like Abilities (Ex): Sagittarius possesses several unique maneuver-like abilities. It may choose to spend one round to recover an expended maneuver. During this recovery round it may make only a single move action (with or without an attack action), or a full attack. It may use any of its special stances at will.

MANEUVRS AND STUFF.

Regeneration (Ex): Lawful-aligned magical weapons and spells with the Lawful descriptor deal normal damage to the spirit of Sagittarius. If Sagittarius loses a limb or body part, the lost portion regrows in 3d6 minutes. Sagittarius can reattach the severed member instantly by holding it to the stump.

Smite (Ex): Sagittarius' attacks deal extra damage to lawful creatures as per the holy smite spell, caster level 3rd.

Spell-Like Abilities: At will—; 3/day—; 1/day—. Caster level 17th. Sagittarius' spell-like abilities count as divine. Save DCs are Charisma-based.

The following abilities are always active on Sagittarius' person, as the spells (caster level 19th)
detect chaos, detect thoughts (DC 17), true seeing, tongues.

Spells: The spirit of Sagittarius can cast divine spells as a 9th-level cleric. The save DCs are Wisdom-based.

Sagittarius Domain

This is the domain granted by Sagittarius, one of the twelve Zodiac spirits. Its abilities center around fleetness of foot, quickness of action, precision and archery.

Granted Powers[edit]

A number of times per day equal to your Wisdom bonus, you may cast any divine spell that requires a standard action to cast as a move action, or a spell that requires 1 round to cast as a standard action. If you use this ability, you can still only cast one spell per round.

Sagittarius Domain Spells[edit]

  1. Accelerated movementCA
  2. Curse of arrow attractionPHb2
  3. Darkflame arrowCoR
  4. Freedom of movement
  5. Arrow stormCA
  6. Bloodfreeze arrowCoR
  7. Arrow of white bloom
  8. Prismatic bowCM
  9. Maw of chaosSpC

Back to Main Page3.5e HomebrewMonsters

AlignmentChaotic good +
AuthorSulacu +
Challenge Rating17 +
EnvironmentThe astral plane +
Identifier3.5e Monster +
Level Adjustment+
RatingUndiscussed +
SizeMedium +
SubtypeChaotic +, True Celestial + and Zodiac +
SummaryThis is the domain granted by Sagittarius, one of the twelve Zodiac spirits. +
TitleSagittarius +
TypeOutsider +